Search found 32 matches

by bakka
Sat Oct 13, 2007 3:37 pm
Forum: Mapping
Topic: cant find bsp to map converter
Replies: 3
Views: 803

ok , thx

but YAHOO IS A BIG S**T
by bakka
Sat Oct 13, 2007 12:54 pm
Forum: Mapping
Topic: cant find bsp to map converter
Replies: 3
Views: 803

cant find bsp to map converter

i m looking for the moh bsp to map converter, but i found it only one on filefront , but i dont wanna pay for it. so anybody can send me a working link or just send it in mail ?

csu_bakka@hotmail.com

thx
by bakka
Mon Jul 09, 2007 6:04 pm
Forum: Scripting
Topic: sounds is mp
Replies: 1
Views: 447

sounds is mp

well, sounds on my map works only after a restart in MP, but in Sp it works good. what can be the solution, its the same whit the tltrude's mp_ambient2 map.
by bakka
Tue May 22, 2007 6:35 pm
Forum: Mapping
Topic: plane bomb problem
Replies: 2
Views: 428

plane bomb problem

hy again

well my first problem whit bombers, how can i add sound to them?
and the second: bombs arent dropped in the angle i've set, it rotate 90 from the plane's way
by bakka
Fri Apr 20, 2007 3:14 pm
Forum: Mapping
Topic: ai/..... model problem
Replies: 1
Views: 399

ai/..... model problem

if i try to load any model from ai/ i get this error
http://bakka.extra.hu/pics/errorno1.bmp
by bakka
Mon Apr 16, 2007 2:32 pm
Forum: Skinning / Modelling
Topic: a few question
Replies: 0
Views: 948

a few question

1. any idea how to increase the range of the granatwerfer (statweapons/p_granatwerfer_base.tik) ?

2. is it possible to make the aagun (statweapons/P_aagun_base.tik) require ammo to fire
? (fe: mg ammo)
by bakka
Thu Mar 29, 2007 5:33 pm
Forum: Mapping
Topic: ERROR
Replies: 1
Views: 362

ERROR

error but why ??

http://bakka.extra.hu/download/pics/sucks.bmp

any idea ????

thx
by bakka
Sun Mar 11, 2007 12:45 pm
Forum: Mapping
Topic: Train : Moving
Replies: 5
Views: 735

just a few more question,
how to add sound to it ??
how can it be stopped ? (reach a pos and stop there)
is it possible to add some smoke to it ??
by bakka
Thu Jan 18, 2007 6:02 pm
Forum: Scripting
Topic: buttom that...
Replies: 1
Views: 1005

buttom that...

i need a buttom which can be activated only by the allies and remove some axis's spawn and replace them whit allies's spawn and also switch on some light

the axis can deactivate it and than they get back their spawn and remove the allies's and also switch off the lights

is it possible ? sry but i ...
by bakka
Thu Jan 04, 2007 2:25 pm
Forum: Mapping
Topic: add damage to an explosion
Replies: 18
Views: 1977

OMG thx a lot.
i missed the # from the front of it.

thx again & happy new year
by bakka
Wed Jan 03, 2007 2:11 pm
Forum: Mapping
Topic: add damage to an explosion
Replies: 18
Views: 1977

doesnt work :,(:,(:,(:,(

is it hopeless ???
by bakka
Tue Jan 02, 2007 10:47 am
Forum: Mapping
Topic: add damage to an explosion
Replies: 18
Views: 1977

www.polyweld.hu/bakka/try.zip

omg!! what is missing???
by bakka
Mon Jan 01, 2007 10:47 pm
Forum: Mapping
Topic: add damage to an explosion
Replies: 18
Views: 1977

http://www.polyweld.hu/bakka/dmgtry.bmp
like this or how set the damage ???
by bakka
Mon Jan 01, 2007 2:44 pm
Forum: Mapping
Topic: add damage to an explosion
Replies: 18
Views: 1977

just damage, i have a nice huge fireball but i can stand on the midle of it
by bakka
Mon Jan 01, 2007 9:54 am
Forum: Mapping
Topic: add damage to an explosion
Replies: 18
Views: 1977

green b: i made the #set, exec.. is in the scr too.

but it doesnt work

any other idea ?