Search found 31 matches

by Sensor
Mon Feb 13, 2006 9:18 pm
Forum: Mapping
Topic: Sounds
Replies: 6
Views: 402

Thanks for help, but default 'settings' is 160 1600, so, why? i dont hearing if player moving the control from alies spawn:D but my map... :S but, maybe its not too big problem:s
by Sensor
Mon Feb 13, 2006 9:50 am
Forum: Mapping
Topic: Sounds
Replies: 6
Views: 402

and moving?
by Sensor
Sun Feb 12, 2006 6:44 pm
Forum: Mapping
Topic: Sounds
Replies: 6
Views: 402

I mean, that, if i opening one door or i move one place, its hearing all over the map, so i mean as, u move in v2 control, another player hearing u in the allies spawn.
by Sensor
Sat Feb 11, 2006 2:51 pm
Forum: Mapping
Topic: Sounds
Replies: 6
Views: 402

Sounds

Hi!

i have a problem in my map. When i walk over the 'bunker', he hearing me :D, so, when i open one door (front of the map), he hearing me in the back of the map) sry, my english, i hope so, that u will undarstand me.:s

Thank for help!
by Sensor
Mon Feb 06, 2006 10:40 am
Forum: Mapping
Topic: little error
Replies: 6
Views: 289

Thanks, i will see.
by Sensor
Sun Feb 05, 2006 2:07 am
Forum: Mapping
Topic: little error
Replies: 6
Views: 289

im using sunlight and ambient light (5 4.8 6), but, in first time, this mistake dont appaer
by Sensor
Sat Feb 04, 2006 11:20 am
Forum: Mapping
Topic: little error
Replies: 6
Views: 289

i put the lamp model (static_lamp_bunker-domelight) and i put light entity unnder model (32-16 unit)
by Sensor
Fri Feb 03, 2006 2:41 pm
Forum: Mapping
Topic: little error
Replies: 6
Views: 289

little error

Hi, sry, but i dont know , what is it:
(under complie time...)

====== Entity Lighting Lights ======
Num lights per leaf clamped from 69 to 60
Num lights per leaf clamped from 65 to 60
Num lights per leaf clamped from 64 to 60
Num lights per leaf clamped from 117 to 60
Num lights per leaf clamped ...
by Sensor
Thu Feb 02, 2006 10:32 am
Forum: Mapping
Topic: model in objective problem
Replies: 7
Views: 282

hu, maybe i found one, that its how to make:D maybe...
by Sensor
Thu Feb 02, 2006 9:58 am
Forum: Mapping
Topic: model in objective problem
Replies: 7
Views: 282

i dont know what happen, but its not work, i click n, and click 180, in moh radiant view right angles.... but in moh... :(
by Sensor
Thu Feb 02, 2006 9:18 am
Forum: Mapping
Topic: i have problem with ai and radiant.
Replies: 7
Views: 275

YE, its work, very thanks!!!!

i wait for this:D

i rename mainta, and radiant is not crash:D ye...

THX!
by Sensor
Wed Feb 01, 2006 8:28 pm
Forum: Mapping
Topic: model in objective problem
Replies: 7
Views: 282

Thx!

But i was do same :oops: but not work :roll:
by Sensor
Wed Feb 01, 2006 5:34 pm
Forum: Mapping
Topic: model in objective problem
Replies: 7
Views: 282

but, models angles is bad:( i want to take 180, but its 0:s

i rotate all map?:D
by Sensor
Wed Feb 01, 2006 5:06 pm
Forum: Mapping
Topic: model in objective problem
Replies: 7
Views: 282

2rd problem with bomb, is solved:D
by Sensor
Wed Feb 01, 2006 9:48 am
Forum: Mapping
Topic: model in objective problem
Replies: 7
Views: 282

model in objective problem

Hi.

i have problem, with my model...
The model is viewing wrong angles, but i try set up in the entity window, is viewing 360 (0) everytime:s

(i make this tut:
http://dynamic.gamespy.com/%7Emap/mohaa/t.php?id=29
)

pls help, thx

And another problem, when i want to create 2rd bomb (the #set is ...