Search found 172 matches

by =Sgt. Daniel R. O*Neil=
Sun Jan 26, 2003 9:26 am
Forum: Off Topic
Topic: Thanks to all the people of .map
Replies: 5
Views: 383

Thanks to all the people of .map

I just wanted to come back and say thanks to all the people of .map. Esspecially jv_map, and surgeon. Couple weeks ago i shut my mohaash server down, and announced that i was done with mohaa because it lacks so much for me. Its one of the best games ive ever played. But i really think it should have ...
by =Sgt. Daniel R. O*Neil=
Wed Jan 15, 2003 8:21 pm
Forum: General Discussion
Topic: Im sorry but i agree about the recent news..
Replies: 5
Views: 614

yeah i dont mean to be rude about it. Personally i think the mappers here do a better job then the makers of mohaa and spearhead. You guys should be getting paid for your services. The way i see it EA owes you guys for your efforts
by =Sgt. Daniel R. O*Neil=
Wed Jan 15, 2003 5:41 pm
Forum: General Discussion
Topic: Im sorry but i agree about the recent news..
Replies: 5
Views: 614

Im sorry but i agree about the recent news..

I agree to a certain level about the news posted recently here at .map. Ive just announced that my server and my site for the server will go down this sunday. Im debating not even finishing my 4th map NAM. I dont care about graphics and all that fooey hooey. But i hate that i have to send players to ...
by =Sgt. Daniel R. O*Neil=
Thu Jan 09, 2003 5:22 pm
Forum: Scripting
Topic: Elevator
Replies: 2
Views: 392

by =Sgt. Daniel R. O*Neil=
Thu Jan 09, 2003 5:19 pm
Forum: Mapping
Topic: HELP NEEDED WITH ELEVATOR!!!
Replies: 1
Views: 196

AWWWW YEAHH !!! lol http://www.mohradiant.tk/ They have a fantastic tutorial on working elevator which im planning to use in my CTF map after NAM. ITs pretty easy to follow and not to mention but it also comes with a sample map which is really helpful to see how it works. :D
by =Sgt. Daniel R. O*Neil=
Thu Jan 09, 2003 5:14 pm
Forum: Off Topic
Topic: locolization.txt
Replies: 2
Views: 303

Yeah i miss the swear filter from mohaa. So strange. I mean cuzz you can edit it and save it yet it doesnt show up. Have you noticed that the NEW taunts aernt in the localization text? lol where is it? :?
by =Sgt. Daniel R. O*Neil=
Thu Jan 09, 2003 6:30 am
Forum: Mapping
Topic: usable flak wont work
Replies: 6
Views: 275

Too bad you guys aernt playing spearhead. Spearhead already comes with working flak88, nebelwerfer, AAgun, etc. I wish i could offer some help but i never tried to make a working flak88 on regular mohaa
by =Sgt. Daniel R. O*Neil=
Thu Jan 09, 2003 3:28 am
Forum: Off Topic
Topic: locolization.txt
Replies: 2
Views: 303

locolization.txt

BAH !!! I tried to edit the localization text for spearhead....and i cant lol. I could do it in mohaa but not in spearhead. Its very weird i changed the text around some of the phrases and words and it let me save it in my global folder and bam !! Doesnt change anything. I noticed in aa.com forums ...
by =Sgt. Daniel R. O*Neil=
Thu Jan 09, 2003 3:23 am
Forum: News
Topic: Bombing tutorial!
Replies: 2
Views: 584

i like that
by =Sgt. Daniel R. O*Neil=
Thu Jan 09, 2003 3:19 am
Forum: Mapping
Topic: How can I create a cliff/hill like in Omaha?
Replies: 8
Views: 376

Yeah you use LOD terrain. ITs soooo conveniant and easy to use. Just make a big square any size of caulk. Then click LOD terrain and pick "create from brush." Then it will turn thin all by itself. Then hit "v" to bring out the vertex. YOu'll see all these purple dots. Just select which ever ones you ...
by =Sgt. Daniel R. O*Neil=
Wed Jan 08, 2003 6:02 pm
Forum: General Discussion
Topic: EA's Chris Shelton on the SDK & Patch
Replies: 7
Views: 712

Thank god man !! I was getting so tired of that one glitch where you'll float like 1 inch off the floor. Annoying
by =Sgt. Daniel R. O*Neil=
Tue Jan 07, 2003 3:39 am
Forum: Mapping
Topic: Why? WHY? WHY!?
Replies: 11
Views: 389

a limit? whoa i never heard of that. Im using such a large amount of LOD terrain righth now in my NAM map. Lots of forest. I dont know ive never heard of a limit...i sure hope not but the amount of terrain ive used so far is equal to the size of about lil more than half the size of omaha and im ...
by =Sgt. Daniel R. O*Neil=
Mon Jan 06, 2003 10:39 pm
Forum: Mapping
Topic: Why? WHY? WHY!?
Replies: 11
Views: 389

ok i just looked at it i also compiled to get an idea of the exact spot. I see where it is youre talking about. I went into radient and tried selecting a few pieces i noticed you didnt use LOD terrian for this. Im just sort of curious why not. It seems like it would be easier to make trenches. In my ...
by =Sgt. Daniel R. O*Neil=
Mon Jan 06, 2003 10:23 pm
Forum: Mapping
Topic: Why? WHY? WHY!?
Replies: 11
Views: 389

lol Kreator... :lol: I didnt know you had a large series of them doing that. Thats weird. Yeah im talking about a door that did that to me. How high are you trenches? the hills im referring to
by =Sgt. Daniel R. O*Neil=
Mon Jan 06, 2003 6:30 pm
Forum: Off Topic
Topic: This games dead
Replies: 19
Views: 745

Yeah i like to see team action andi dont want to join a clan to recieve that. Ive been known to stay with the team and also run n' gun. I kind of look at it as if i take out a few baddies up ahead that saves a risk of my men dying on my team...so i think its all about perspective :roll: