Search found 8 matches

by killbry
Sun Jun 18, 2006 5:56 pm
Forum: Scripting
Topic: stalimodded
Replies: 13
Views: 673

thanks bro i made a really cool mod from this info and medal of honor mapping thanks everybody
by killbry
Sun Jun 18, 2006 4:38 am
Forum: Scripting
Topic: stalimodded
Replies: 13
Views: 673

where would it be executed im not sure
by killbry
Fri Jun 16, 2006 5:18 pm
Forum: Scripting
Topic: stalimodded
Replies: 13
Views: 673

thanks i found out that i put the objects right in to mohdm6.src i was putting it in a fix1.src file as said in blazinmohaa
by killbry
Fri Jun 16, 2006 4:44 am
Forum: Scripting
Topic: stalimodded
Replies: 13
Views: 673

nope still didnt work but i changed the code alittle bit while i was waiting for a response

to make sure this is right this is my mohdm6.src which is in main/maps/dm


// STALINGRAD
// ARCHITECTURE: ZIED, POWZER
// SCRIPTING: POWZER

main:

// set scoreboard messages
setcvar "g_obj_alliedtext1 ...
by killbry
Fri Jun 16, 2006 4:22 am
Forum: Scripting
Topic: stalimodded
Replies: 13
Views: 673

wow bro thanks
by killbry
Fri Jun 16, 2006 3:05 am
Forum: Scripting
Topic: stalimodded
Replies: 13
Views: 673

stalimodded

i scripted a map this is what i did and it doesnt work on my machine and im so close to doing this

First i copied all files from pak5.pk3 to mohaa/main/maps/dm

then i edited the mohdm6.src to the following


// STALINGRAD
// ARCHITECTURE: ZIED, POWZER
// SCRIPTING: POWZER

main:

// set ...
by killbry
Fri Jun 16, 2006 1:26 am
Forum: Mapping
Topic: serverside modding
Replies: 2
Views: 311

thanx bro
by killbry
Fri Jun 16, 2006 12:53 am
Forum: Mapping
Topic: serverside modding
Replies: 2
Views: 311

serverside modding

i know how to map just started though but i edited stali for AA to where there r barrels going accross the map so you can get on roofs and i would like it to where the person entering the server doesnt have to first download it
my steps i took
dled the stalingrad.map file not the real filename ...