Hey guys. Been busy with my new job since I last posted on the old thread. But I have finally completed my map! It's set in Normandy, and you're a pathfinder within enemy lines.
Slideshow of up to date screens are here: http://img22.imageshack.us/slideshow/player.php?id=img22/7678/13599355963u9 ...
Search found 46 matches
- Mon Feb 04, 2013 12:14 am
- Forum: Public Releases
- Topic: The Pathfinders - Normandy (SP)
- Replies: 0
- Views: 210
- Mon Feb 04, 2013 12:13 am
- Forum: News
- Topic: MoH:AA MAP DATABASE (2012)
- Replies: 8
- Views: 5564
Re: MoH:AA MAP DATABASE (2012)
I've recently released an updated version of my map that is on your site (Normandy). I'm guessing it would be best to replace it with my new one.
- Fri Aug 24, 2012 10:19 pm
- Forum: Mapping
- Topic: corner_nodes
- Replies: 12
- Views: 2235
Re:
I've started mapping again, and this problem is so god damn annoying! Don't know if you got anything working, Duke. I saw your thread in ModTheatre about this, and the people responding didn't seem to grasp what the issue was. The guy saying he got it working was probably only using a test map with ...
- Fri Jul 29, 2011 3:11 pm
- Forum: Mapping
- Topic: corner_nodes
- Replies: 12
- Views: 2235
- Wed Jul 20, 2011 4:07 pm
- Forum: Mapping
- Topic: corner_nodes
- Replies: 12
- Views: 2235
- Wed Jul 20, 2011 3:38 pm
- Forum: Bragging
- Topic: Snowy Forest (SP)
- Replies: 7
- Views: 767
Thank you Cpt. Duke, really appreciate it! Yeah I too have tried every single player map out there. I can only think of one or two that actually resemble the original campaigns, in terms of detail, enemy placements, etc. I'm not saying my maps are of that quality but I try to recreate that as much ...
- Mon Jul 18, 2011 7:59 pm
- Forum: Mapping
- Topic: corner_nodes
- Replies: 12
- Views: 2235
- Mon Jul 18, 2011 7:54 pm
- Forum: Bragging
- Topic: Snowy Forest (SP)
- Replies: 7
- Views: 767
Wow, this was a while ago. Since this topic was made I haven't really done much in terms of mapping as university got in the way. But now it's Summer I might start working on this map again. I've already made changes since those screens were posted.
Perhaps more screens will be posted in the near ...
Perhaps more screens will be posted in the near ...
t1l2 Sky
I'm making a normandy style map, and love the beginning missions of Spearhead, but I can't seem to get the sky from the game to work in my level. I currently have a t1l2 sky box but nothing shows up ingame, it's just fog, as if I have it all sky caulk. I've tried other sky boxes and they work, but ...
- Wed Nov 04, 2009 10:58 pm
- Forum: Mapping
- Topic: Constant health drop
- Replies: 4
- Views: 1495
- Tue Nov 03, 2009 6:15 pm
- Forum: Scripting
- Topic: How to make Two enemies making a dialogue?
- Replies: 4
- Views: 1200
Re: How to make Two enemies making a dialogue?
germantalkers:
$talker1 idlesay den_m6l1_614r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_615b
$talker2 waittill saydone
wait .25
$talker1 idlesay den_m6l1_616r
$talker1 waittill saydone
wait .5
$talker2 idlesay den_m6l1_617b
$talker2 waittill saydone
wait .1 ...
$talker1 idlesay den_m6l1_614r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_615b
$talker2 waittill saydone
wait .25
$talker1 idlesay den_m6l1_616r
$talker1 waittill saydone
wait .5
$talker2 idlesay den_m6l1_617b
$talker2 waittill saydone
wait .1 ...
- Tue Nov 03, 2009 6:07 pm
- Forum: Mapping
- Topic: Constant health drop
- Replies: 4
- Views: 1495
Re: Constant health drop
(This should be in scripting)
level.nodrophealth = 1
Put that in your code between level waittill prespawn and
level waittill spawn .
And if you don't want them to drop weapons:
level.nodropweapons = 1
Then in the editor, if you want specific enemies to drop health you put in ...
level.nodrophealth = 1
Put that in your code between level waittill prespawn and
level waittill spawn .
And if you don't want them to drop weapons:
level.nodropweapons = 1
Then in the editor, if you want specific enemies to drop health you put in ...
- Thu Sep 17, 2009 4:43 pm
- Forum: Scripting
- Topic: Scripting error!
- Replies: 6
- Views: 1059
- Thu Sep 17, 2009 4:25 pm
- Forum: Bragging
- Topic: Snowy Forest (SP)
- Replies: 7
- Views: 767
- Thu Sep 17, 2009 3:16 pm
- Forum: Scripting
- Topic: annoying error
- Replies: 24
- Views: 4542