Search found 18 matches

by chizzo
Mon Jun 22, 2009 11:40 pm
Forum: Scripting
Topic: New spawns problem
Replies: 3
Views: 622

New spawns problem

I've a problem with a new respawn mod for st lo. the problem is that I block the default spawn and it works, but when I add the new ones it does not work, the only sapaw is the info_player_start and everyone spawn there telefraging, axis and allies spawn in the same point because my new spawns doesn ...
by chizzo
Thu Apr 16, 2009 5:28 am
Forum: Scripting
Topic: Deleting things in stock map
Replies: 10
Views: 822

Is not a way to do that but by scripting?
by chizzo
Wed Apr 15, 2009 11:39 pm
Forum: Scripting
Topic: Deleting things in stock map
Replies: 10
Views: 822

Interesante tu respuesta :?
by chizzo
Wed Apr 15, 2009 5:13 pm
Forum: Scripting
Topic: Deleting things in stock map
Replies: 10
Views: 822

Deleting things in stock map

I just want to know how to "delete" some statics model in a stock map.. I want to remove those threes in v2 but I dont deal with it..
by chizzo
Sat Mar 07, 2009 4:14 pm
Forum: Mapping
Topic: Curve and path using patch mesh
Replies: 3
Views: 716

Thanks a lot m8.


PS: Sorry for my weird english :oops:
by chizzo
Thu Mar 05, 2009 5:23 pm
Forum: Mapping
Topic: Curve and path using patch mesh
Replies: 3
Views: 716

Curve and path using patch mesh

I have a problem when I want to make a curve corner with a path.

I can bend the road but I don't know how to curve the path 'cause it should not be at the same level but a little bit up the road and I don't want a blank space between the road and the path.

http://img99.imageshack.us/img99/9315 ...
by chizzo
Thu Mar 05, 2009 3:34 pm
Forum: Mapping
Topic: Game crashes before load the map
Replies: 2
Views: 708

I don't. I use the same mohradiant that I used before, but now it crashes.

It crashes too before but no all the time like now.


If you have a link with the right sdk please post it and I'll try.

Thanks.
by chizzo
Thu Mar 05, 2009 5:03 am
Forum: Mapping
Topic: Game crashes before load the map
Replies: 2
Views: 708

Game crashes before load the map

When I want to run my custom map just to test if everything is ok the game crashes before load the map.. if I start a local server and then I try to load my project map it crashes.

Any ideas?
by chizzo
Mon Jul 23, 2007 3:27 pm
Forum: Scripting
Topic: Freezee tag mode
Replies: 1
Views: 654

Freezee tag mode

I want to know how to change the color of the three colums that appear when you get killed in a freezee tag mode and the light when the "laser shot" hit a wall or a player.

If you need the pk3 tell me and I'll upload it.

Thanks.-
by chizzo
Wed Jul 11, 2007 5:28 am
Forum: Mapping
Topic: Simple question
Replies: 2
Views: 533

Thank you, that helps me a lot.
by chizzo
Tue Jul 10, 2007 3:44 am
Forum: Mapping
Topic: Simple question
Replies: 2
Views: 533

Simple question

I want to know what is the difference between "Make detail" and Make structural"


That's all... is it nessesary to use details?

Thanks
by chizzo
Wed Mar 14, 2007 3:59 am
Forum: Bragging
Topic: Space Terrains
Replies: 2
Views: 1398

Kewl man keep on workin'
by chizzo
Mon Mar 12, 2007 3:20 am
Forum: Mapping
Topic: Teleports and other stuff
Replies: 5
Views: 575

I added the triggers in the script.
by chizzo
Fri Mar 09, 2007 6:31 pm
Forum: Mapping
Topic: Teleports and other stuff
Replies: 5
Views: 575

those commands are about the trigger or what?

my question was about a message printed when a player use a trigger_multiple...

i'll try.

and what about the innvisible trigger?


thanks.


EDIT:

I've read this scrip, it's used to print a message when a player touch a trigger like in The Hunt ...
by chizzo
Thu Mar 08, 2007 11:47 pm
Forum: Mapping
Topic: Teleports and other stuff
Replies: 5
Views: 575

Teleports and other stuff

I've made some teleports in two different ways.

The fact is when i want to use those teleports at the same moment one of them does not work.

But that's not the problem. What i want to do is when a player touch a trigger it jump to another point of the map but with a message saying "you've been ...