Search found 14 matches
- Sun Jun 24, 2007 3:18 pm
- Forum: Mapping
- Topic: Static objects
- Replies: 2
- Views: 331
- Sun Jun 24, 2007 11:56 am
- Forum: Mapping
- Topic: Static objects
- Replies: 2
- Views: 331
Static objects
well i was busy making my map, just starting to make a church. i placed a destroyed nebelwerfer and a normal one on my map, and also a destroyed panzer. i compile the map and they're there so everythings fine. i go back, and the panzer and nebelwerfers are gone :S i recompile, and they're there! how ...
- Tue Apr 17, 2007 3:31 pm
- Forum: Mapping
- Topic: weird skybox thing
- Replies: 2
- Views: 357
- Tue Apr 17, 2007 10:57 am
- Forum: Mapping
- Topic: weird skybox thing
- Replies: 2
- Views: 357
weird skybox thing
ive been working further on my map, and i accidently changed something on my skybox. i didnt know what but i just rebuilt the skybox. now it appears my map is like 200KB bigger in size all of a sudden, and it gives an error while compiling that it cant load the PRT file. all looks fine, but when you ...
- Sun Apr 15, 2007 5:04 pm
- Forum: Mapping
- Topic: ladder problem
- Replies: 6
- Views: 478
- Sun Apr 15, 2007 4:33 pm
- Forum: Mapping
- Topic: ladder problem
- Replies: 6
- Views: 478
- Sun Apr 15, 2007 3:34 pm
- Forum: Mapping
- Topic: ladder problem
- Replies: 6
- Views: 478
ladder problem
i seem to have a problem with ladders. climbing them is no problem, just change till you found the right angle if 90 or 180 doesnt work. the problem is even without the ladder brush my ladder looks messed up in game.First i thought the problem was the ladder brush that was causing all the mess but ...
- Thu Apr 12, 2007 7:04 pm
- Forum: Mapping
- Topic: textures confuse me...
- Replies: 6
- Views: 503
- Thu Apr 12, 2007 5:55 pm
- Forum: Mapping
- Topic: textures confuse me...
- Replies: 6
- Views: 503
i just got it to work thanks, but im sticking with another problem my friend who's a mapper cant even solve.
i've put all values like the tutorial, and the sky looked fine, and so did the grass. so i built a house on it. the weird now is it looks fucked up in game, while in editor normal. i found ...
i've put all values like the tutorial, and the sky looked fine, and so did the grass. so i built a house on it. the weird now is it looks fucked up in game, while in editor normal. i found ...
- Thu Apr 12, 2007 1:22 pm
- Forum: Mapping
- Topic: textures confuse me...
- Replies: 6
- Views: 503
textures confuse me...
alright i build a nice little house with a sky and all stuff all looks fine. but one thing, how do you make lets say the inner side of the house has a different texture as the outside? making two small walls would work i think but there must be some other way to do it.
ps: i checked destroyed ...
ps: i checked destroyed ...
- Thu Apr 12, 2007 11:28 am
- Forum: Mapping
- Topic: skybox problem
- Replies: 5
- Views: 572
- Thu Apr 12, 2007 10:32 am
- Forum: Mapping
- Topic: skybox problem
- Replies: 5
- Views: 572
- Thu Apr 12, 2007 6:19 am
- Forum: Mapping
- Topic: skybox problem
- Replies: 5
- Views: 572
- Thu Apr 12, 2007 6:15 am
- Forum: Mapping
- Topic: skybox problem
- Replies: 5
- Views: 572
skybox problem
when i tried to make a beautiful sky with these tutorials everything actually seemed fine. except the grass and my gun. The sky is okay, but the grass is so dark that it looks like night, and my gun too. how can i solve this.
ps i used the command: ambientlight 20 20 20
ps i used the command: ambientlight 20 20 20

