Search found 22 matches

by errlloyd
Wed Aug 15, 2007 5:57 pm
Forum: News
Topic: Total Assault Beta released!
Replies: 1
Views: 2663

Re: Total Assault Beta released!

jv_map wrote: 88.198.15.186:12203
That one is my clans server if you want a map or gametype change find me on msn or xfire and I'll see if I can help :D.

gamelovergirlscorer@hotmail.com

errlloyd on xfire :)
by errlloyd
Sat Aug 11, 2007 8:31 pm
Forum: Mapping
Topic: To anyone with an ambient light problem
Replies: 5
Views: 571

I can explain it simply.

1. My map is huge.

2. Because My compiler used to only take 100 seconds I would never bother with Caulk ect, my fps was fine and I have a shit G card so I didn't see the point in putting in the extra effort, now I use the compiler properly it takes a lot of time.

But ...
by errlloyd
Sat Aug 11, 2007 4:31 pm
Forum: Mapping
Topic: To anyone with an ambient light problem
Replies: 5
Views: 571

To anyone with an ambient light problem

Hey all I fixed my problem I will tell you what I was doing wrong.

On my Mbuilder I had it set up to pause after each stage and I was ending the Compiling after the first Bsp Stage which meant it wasn't making light. I sorted the problem via M-builder options and now it works fine.

(just takes ...
by errlloyd
Sat Aug 11, 2007 4:28 pm
Forum: Mapping
Topic: Map starts with bomb damage !!
Replies: 4
Views: 504

Thanks :D
by errlloyd
Fri Aug 10, 2007 10:25 pm
Forum: Mapping
Topic: Map starts with bomb damage !!
Replies: 4
Views: 504

Fixed it was a stupid mistake on my part. I made all the walls that were meant to be targetname / explode as targetname / explodersmashed or something like that.

But it works now and My trucks slash shed look class even if the shed disapears a fraction before the explosion happens :S
by errlloyd
Fri Aug 10, 2007 9:29 pm
Forum: Mapping
Topic: Map starts with bomb damage !!
Replies: 4
Views: 504

Map starts with bomb damage !!

Hey guys, I realize I have spammed asking for help recently but tbh I'm just hitting a lot of bugs and getting lost.

Anyway this one is weird.

I have set up an objective to bomb 2 truck's parked in a garage, I made it so they would be destroyed as would most of the walls and the roof, but when I ...
by errlloyd
Fri Aug 10, 2007 4:14 pm
Forum: Mapping
Topic: Two annoying glitches.
Replies: 11
Views: 938

Omg I gave it to my mate to compile and the ambient light was PERFECT.

Wtf is with my compiler.
by errlloyd
Thu Aug 09, 2007 9:18 pm
Forum: Mapping
Topic: Two annoying glitches.
Replies: 11
Views: 938

Hey guys thanks for the help, my lighting might work now I don't know, the reason is another problem I now have.

Since 2 pm today I have been getting extremely frustrated at the following error when I try to start my server.

Func_door::cross connected doors

This is the Entity Number

Entity ...
by errlloyd
Thu Aug 09, 2007 9:44 am
Forum: Mapping
Topic: Two annoying glitches.
Replies: 11
Views: 938

"targetname" "windowm2"

what the heck is this ?


Lol True I hadn't not noticed this, its refers to the left window in the middle house btw (window middle 2 = windowm)

No idea how it got in worldspawn.

Hmm random keys and vaules are appearing in my world spawn, for example I just scripted a ...
by errlloyd
Thu Aug 09, 2007 8:04 am
Forum: Mapping
Topic: Two annoying glitches.
Replies: 11
Views: 938

Thanks but I don't think it's my skybox, this glitch has been around for Much longer then my current skybox and has seen many. Also the map doesn't leak when I compile it. Btw I now have all the other things the Original reply suggested (fog sun flare ect) but my map is still at the same Ambient ...
by errlloyd
Wed Aug 08, 2007 10:42 pm
Forum: Mapping
Topic: Two annoying glitches.
Replies: 11
Views: 938

Tried it doesn't help.

Btw, Recently fog started working on my map. From the original reply I think.
by errlloyd
Wed Aug 08, 2007 8:17 pm
Forum: Mapping
Topic: Two annoying glitches.
Replies: 11
Views: 938

have put them will screenshot the results shortly.

Grr I did it and nothing changed, I put those as world spawn values and NOTHING happened. This is really frustrating.

http://screenshot.xfire.com/screenshot/large/7c3128a5294b39fdb8b4673c71fe332254ac6a1e.jpg

And I guarantee they are set ...
by errlloyd
Wed Aug 08, 2007 4:32 pm
Forum: Mapping
Topic: Two annoying glitches.
Replies: 11
Views: 938

Two annoying glitches.

Hey guys, I'm not a new mapper, but I'm not very good. I have posted here before asking about one of these problems but no one could answer and Now I have another too.

The first is the old one of Ambient Light, I have no Ambient light set and yet my map is always at 60 60 60 brightness. This is ...
by errlloyd
Fri May 25, 2007 1:00 pm
Forum: Mapping
Topic: Help with Loadingscreen
Replies: 7
Views: 1057

Man I owe you guys, I never would have found that, Btw is that why its upside down?
by errlloyd
Thu May 24, 2007 11:52 am
Forum: Mapping
Topic: Help with Loadingscreen
Replies: 7
Views: 1057

Hello.

While were on the topic I have another loading screen problem and rather then start a new thread I thought I'd post in here.

My loading screen works (as in I dont get the stock one) but I get the black one with the White on the outside, however my scoreboard picture which is the same shader ...