Not sure where I went wrong here, just changing the damaged car to a volvo, skd shows up in game, shader/tik file wrong ?
http://www.kaleidoscopedesign.co.uk/fubar/volvo.pk3
Any help would be apreciated.
TIA
Dobin
Search found 4 matches
- Thu Jun 14, 2007 10:51 am
- Forum: Skinning / Modelling
- Topic: Where Have I gone wrong ?
- Replies: 1
- Views: 1004
- Tue Jun 12, 2007 2:25 pm
- Forum: Skinning / Modelling
- Topic: Help, Please, Please, Please
- Replies: 2
- Views: 1746
Thanks for this info
Will give them a go, just bought Lightray3D, going to be interesting !
Dobin
Dobin
- Tue Jun 12, 2007 11:22 am
- Forum: Help Wanted / Offered
- Topic: Pirate Ship
- Replies: 8
- Views: 2417
Here you go, as I only use 3DS Max for modeling, you will have to convert it from either .3ds or .obj .
http://www.kaleidoscopedesign.co.uk/fub ... earing.jpg
However I am getting used to lightray3d & Milkshape.
Dobin
http://www.kaleidoscopedesign.co.uk/fub ... earing.jpg
However I am getting used to lightray3d & Milkshape.
Dobin
- Tue Jun 12, 2007 10:12 am
- Forum: Skinning / Modelling
- Topic: Help, Please, Please, Please
- Replies: 2
- Views: 1746
Help, Please, Please, Please
I have always used 3ds max for design work, now being a newbie to mapping for Mohaa, how do I get all of the stuff I have done ( Props/Vehicles/Buildings/Weapons etc ) out of 3ds max and into radiant, ie as prefabs, or replacements for exising meshes & skins.
Any help would be brilliant.
Any help would be brilliant.