Search found 4 matches

by DjFou
Sun May 04, 2008 12:22 am
Forum: Officer Canteen
Topic: Progress Status
Replies: 160
Views: 30393

Nice job ! :)
Just wanted to say that I had to successfully compile a mac osx ppc svn 17 build ! :)
by DjFou
Wed Apr 02, 2008 9:17 am
Forum: Officer Canteen
Topic: Progress Status
Replies: 160
Views: 30393

If you need some OSX PPC compiler for ioquake3...
Tell me, it would be a pleasure :)

Nice job already, but LOD terrain will be hard to pass ! :(
by DjFou
Tue Jun 12, 2007 8:15 am
Forum: Scripting
Topic: Grenade explosion 'shake' effect
Replies: 5
Views: 697

Hey!
Sorry for the long time reply, saw your post on TMT... answered a lil' late :oops:
Thanks for your help Bab :) (and others too!)

Here is the copy :
[quote=LeBabouin]Have : [COLOR=seagreen]$player[local.p][/COLOR] exec global/quake4Me.scr [/quote]
Aw, thanks :)
I've replaced the quake4me.scr ...
by DjFou
Mon Jun 11, 2007 1:05 pm
Forum: Scripting
Topic: Grenade explosion 'shake' effect
Replies: 5
Views: 697

Grenade explosion 'shake' effect

Hello guys !

I'm posting here to share, and to hope getting some infos/tweaks about a script i'm trying to do and which is already in a post @ TMT

The idea is to make a 'shake' effect when the nade explode (like earthquake)...
I've currently setup the things in the models/fx/m2fgrenadeexplosion ...