Is there a way to get the $targetname of an entity under the crosshair (such as a cube script_object)? I know there is a command to get a shader under the crosshair :/
well, i dont now much about the ui files, but for the random selection of a player skin you just have to generate a random number and make a case for each model you need-
level waittill spawn thread pick_model ...
pick_model: local.model_choices = ## // however many models choices you have local ...
Hello, all- I've been ghosting around and I've been able to make a few small mods for myself. I've got some experience with Java and the MOH script- Just throwing that out there. I searched through the forums and couldn't find anything about preventing the player from making footsteps (aside from ...