General Death wrote:It has almost been completed by our reviewer Wilson...when he gets it polished up it will be ready for the public....Its about 99% done
doh - just thought about something, I'm doing my editing in red hat (linux) so windows notepad might be saving it wrong. Try using a hex editor or another text editor with a clean (unaltered) bsp file each time and see what happens - post which works right for you so others working in windows can ...
also don't use iframe if you can help it, Netscape and Modzilla do not recognise that tag. - you're best bet is to use tables, you can do the same thing with them if used right.
the sky box is done in radiant - the farplane can be done in either radiant or the script - but i would sudjest doing it in radiant to decrease your compile time.
if you don't mind, i would like to offer a sudjestion about your map. Since it's wide open with nothing to block views and your sky texture & water don't match, try this:
change your skybox to caulk sky - it's in the textures/common
then add in a farplane value of 3000-4000 depending on how big ...