Search found 23 matches
- Sat Jan 12, 2008 9:56 pm
- Forum: Mapping
- Topic: Grouping Brushes
- Replies: 8
- Views: 958
- Sat Jan 12, 2008 2:16 am
- Forum: Mapping
- Topic: Grouping Brushes
- Replies: 8
- Views: 958
- Fri Nov 23, 2007 10:49 pm
- Forum: Scripting
- Topic: Scripting my first obj map
- Replies: 5
- Views: 746
- Thu Nov 22, 2007 9:21 pm
- Forum: Scripting
- Topic: Scripting my first obj map
- Replies: 5
- Views: 746
reading the pk.5
Sorry tom,but i've never done this before do i open the pak5.pk3 with winzip/pakscape?....in order to read/study it?
- Wed Nov 21, 2007 11:04 pm
- Forum: Scripting
- Topic: Scripting my first obj map
- Replies: 5
- Views: 746
Scripting my first obj map
I have looked throuh all the tutorial's on here for starting scripting.Allready answered a lot of question's that i would have been asking in the future.BUT....I read the basic new set up if you are starting a script from scratch...excellant,but it was if you were doing a DM map,mine will be obj,can ...
- Tue Oct 23, 2007 10:55 pm
- Forum: Mapping
- Topic: ERROR-MOHlight.exe needs to close
- Replies: 1
- Views: 664
ERROR-MOHlight.exe needs to close
When i click "Build map" it start's to build then i get the above message,if i get rid of the error message the build finishes and i go into my map as normal,and it all look's ok,any idea's?
p.s. tip for newbie mapper's like me-use the search-just found out how to do a night time map,excellant :lol:
p.s. tip for newbie mapper's like me-use the search-just found out how to do a night time map,excellant :lol:
- Sat Oct 13, 2007 9:51 pm
- Forum: Mapping
- Topic: how to include trees
- Replies: 2
- Views: 716
- Fri Oct 12, 2007 11:08 pm
- Forum: Mapping
- Topic: how to include trees
- Replies: 2
- Views: 716
how to include trees
i've sussed out how to make a hedgerow along the edge of the map,but i would like to put some hanging bushes/trees to take cover behind,anyone help? or point out a good tut for it,thx.
- Wed Oct 10, 2007 8:34 pm
- Forum: Mapping
- Topic: How to use a prefab
- Replies: 2
- Views: 634
How to use a prefab
If i d/l a prefab,how do i put it in my map?
- Mon Oct 08, 2007 9:39 pm
- Forum: Mapping
- Topic: HELP WITH MY FIRST MAP.
- Replies: 29
- Views: 2079
- Sun Oct 07, 2007 9:26 pm
- Forum: Mapping
- Topic: HELP WITH MY FIRST MAP.
- Replies: 29
- Views: 2079
Got that,everything's looking much better now,thx.The door look's good now,got the hang of the surface inspector,my next problem,i made the door and the hinge(using origin)and i also put 'func/rotating door' then 'allwaysaway' in KEY,and '1' in the value in entity,but the door still only open's 1 ...
- Sun Oct 07, 2007 7:20 pm
- Forum: Mapping
- Topic: HELP WITH MY FIRST MAP.
- Replies: 29
- Views: 2079
- Sat Oct 06, 2007 7:46 pm
- Forum: Mapping
- Topic: HELP WITH MY FIRST MAP.
- Replies: 29
- Views: 2079
- Sat Oct 06, 2007 12:09 am
- Forum: Mapping
- Topic: HELP WITH MY FIRST MAP.
- Replies: 29
- Views: 2079
- Thu Oct 04, 2007 9:36 pm
- Forum: Mapping
- Topic: HELP WITH MY FIRST MAP.
- Replies: 29
- Views: 2079
TY for advice,i did as you said,and my map appears on mbuilder and i highlighted it/build map.I then opened mohaa and i get console up saying a lot of stuff but ending with gamma clamp?i closed console and went to map list and allthough my map is listed,when i select it/start game i go into my very ...