Thanks for advising.
Kainfury
Search found 8 matches
- Sat Jan 18, 2003 1:57 am
- Forum: Map Reviews
- Topic: My first map to review.
- Replies: 5
- Views: 1392
- Sat Jan 18, 2003 1:44 am
- Forum: Map Reviews
- Topic: My first map to review.
- Replies: 5
- Views: 1392
- Fri Jan 17, 2003 6:45 pm
- Forum: Mapping
- Topic: MohRadiant Crashes.
- Replies: 4
- Views: 293
Oh yeah, baby!
Gargoyle,
You are Gargoylisticafragilisticdelilicious!
Thanks. It worked.
Kainfury.
You are Gargoylisticafragilisticdelilicious!
Thanks. It worked.
Kainfury.
- Fri Jan 17, 2003 6:04 pm
- Forum: Mapping
- Topic: MohRadiant Crashes.
- Replies: 4
- Views: 293
MohRadiant Crashes.
Hi,
I have a map with alot of LOD terrian. When I try to do substract on a certain brush, Radiant crashes.
Is it because of a lack of memory? Is there something I can do about it?
thanks,
Note: I did not try to make a Substract on the LOD terrain.
Kainfury
I have a map with alot of LOD terrian. When I try to do substract on a certain brush, Radiant crashes.
Is it because of a lack of memory? Is there something I can do about it?
thanks,
Note: I did not try to make a Substract on the LOD terrain.
Kainfury
- Fri Jan 17, 2003 2:56 am
- Forum: Map Reviews
- Topic: My first map to review.
- Replies: 5
- Views: 1392
My first map to review.
Hi, I know I already sent this to the map to the review department, but still here is the first single player map I made.
You can get it here: http://www.geocities.com/nathanburkes
I expect a note of 40% for that, since I deisgned that map only for my own experience.
Thanks,
Kainfury.
You can get it here: http://www.geocities.com/nathanburkes
I expect a note of 40% for that, since I deisgned that map only for my own experience.
Thanks,
Kainfury.
- Mon Jan 13, 2003 3:30 am
- Forum: Mapping
- Topic: entity reached from outside??
- Replies: 5
- Views: 212
- Sun Jan 12, 2003 12:06 am
- Forum: Mapping
- Topic: How does objective deifnition works for SP maps?
- Replies: 2
- Views: 134
How does objective deifnition works for SP maps?
Hi,
Can someone tell me what is the logic when you define your game objectives?
Ex:
waitthread global/objectives.scr::add_objectives 1 2 "Find your group of rangers." $obj1.origin
waitthread global/objectives.scr::add_objectives 2 1 "Find Manon and ensure her safety at all costs." $obj2.origin ...
Can someone tell me what is the logic when you define your game objectives?
Ex:
waitthread global/objectives.scr::add_objectives 1 2 "Find your group of rangers." $obj1.origin
waitthread global/objectives.scr::add_objectives 2 1 "Find Manon and ensure her safety at all costs." $obj2.origin ...
- Sat Jan 11, 2003 10:02 pm
- Forum: Mapping
- Topic: What about Light Leakings?
- Replies: 4
- Views: 183
What about Light Leakings?
Dows it matter alot when the light leaks?
Or is there a way to prevent the light from going out of the Level?
Thank you.
Kainfury
Or is there a way to prevent the light from going out of the Level?
Thank you.
Kainfury