you will need to go to the last snapshot before the problem occured. Look in your snapshots folder and rename the snapshot file with the ext .map
That didn't work (as I expected), but I realized that the shader script, and the images for the models were in the main folder as well (duh! :D ...
Search found 11 matches
- Wed May 21, 2008 4:41 pm
- Forum: Mapping
- Topic: Radiant Error
- Replies: 2
- Views: 691
Radiant Error
Ok, so I was trying to export some models with milkshape, but I guess I did it wrong because there were errors with the textures. I really could use a good tutorial... Anyway, I tried putting it into a map, and it didn't work. After that I tried changing the texture a few times, and it still had an ...
- Tue May 20, 2008 5:52 pm
- Forum: Help Wanted / Offered
- Topic: Looking For Some Help With A Mod Of Mine.
- Replies: 3
- Views: 1361
- Tue May 20, 2008 4:17 pm
- Forum: Mapping
- Topic: Objects through skies
- Replies: 8
- Views: 1329
- Mon May 19, 2008 6:41 am
- Forum: Mapping
- Topic: Objects through skies
- Replies: 8
- Views: 1329
- Sun May 18, 2008 7:50 pm
- Forum: Mapping
- Topic: Objects through skies
- Replies: 8
- Views: 1329
- Sat May 17, 2008 8:19 pm
- Forum: Mapping
- Topic: Objects through skies
- Replies: 8
- Views: 1329
- Fri May 16, 2008 4:33 pm
- Forum: Mapping
- Topic: Objects through skies
- Replies: 8
- Views: 1329
Objects through skies
Are there any tricks to prevent seeing objects on the other side of a skybox?
- Fri May 16, 2008 4:27 pm
- Forum: Mapping
- Topic: fog / farplane
- Replies: 12
- Views: 2009
- Fri Feb 22, 2008 5:24 pm
- Forum: Mapping
- Topic: Extension Error
- Replies: 5
- Views: 885
- Fri Feb 22, 2008 5:17 pm
- Forum: Mapping
- Topic: Extension Error
- Replies: 5
- Views: 885
Extension Error
I just started mapping less than a week ago and I'm working on a map of king tut's tomb along with some fun stuff. So, I'm going to need all the pots I can get for one of the rooms. For some reason, 5 out of the 7 pots don't work at all. I just get a purple box in radiant, and this in the console ...