Search found 2 matches

by Humberto!
Fri Jul 04, 2008 8:09 pm
Forum: Mapping
Topic: Entity # of type 'func_rotatingdoor' leaked
Replies: 5
Views: 1236

No, I press escape and there are no brushes other than the origin and the door selected. I wouldn't think that that is the problem, because now some light entities are 'leaked' as well.

I wouldn't assume that this would affect my map too badly, because the rest of the compile goes smoothly and the ...
by Humberto!
Fri Jul 04, 2008 5:31 pm
Forum: Mapping
Topic: Entity # of type 'func_rotatingdoor' leaked
Replies: 5
Views: 1236

Entity # of type 'func_rotatingdoor' leaked

Hello, all.
I've attempted to solve this, but the methods that searching yielded to me did not help. There is not a leak in my skybox and no .lin pointfile.
I found that duplicating the door can cause this problem. I deleted all of the doors and did a test compile to make sure that the message was ...