Search found 5 matches

by aura
Sat Aug 03, 2002 6:08 pm
Forum: Scripting
Topic: wind speed?
Replies: 3
Views: 669

Most of the maps use weather.scr I think which does it pretty much randomly I think. I think you can set the value of level.wind to set it yourself though. Think its level.wind or something like that anyway, have to look in weather.scr :)

*edit*

just checked it and you can put -

setcvar "r ...
by aura
Sun Jul 21, 2002 8:30 pm
Forum: Mapping
Topic: Cylinder Problems
Replies: 6
Views: 758

I had a go at making a railing a while back with cylinders and bits of the sides disappeared like you say. It only happens with very thin cylinders though so best to stick to normal brushes.
by aura
Sat Jul 13, 2002 10:50 am
Forum: Mapping
Topic: Post your VIS reducing tricks here PLZ
Replies: 23
Views: 1101

You can check where the leak is from within Radiant with the BSP menu too, select BSP_BSP I think it is and it will try to compile the map. Mine goes all wrong and says it can't find the shaders (probably something to do with the setup but I use a .BAT file for compiling anyway) when it gets part ...
by aura
Thu Jul 11, 2002 11:11 pm
Forum: Mapping
Topic: How to make decals
Replies: 3
Views: 816

If just one person was interested it was worth posting :) Mappings keeping me a bit busy too so I'd have a go but I'd probably write it better when I actually get to the stage of putting the decals into my map. I'm sure someone else will have figured out the settings you need before then and I'm not ...
by aura
Sun Jul 07, 2002 4:52 pm
Forum: Mapping
Topic: How to make decals
Replies: 3
Views: 816

How to make decals

Hello all,
Not sure if you're interested but how to make decals -
http://www.forummatch.com/forum/showthr ... adid=10092

Like I say in the thread, if anyone wants to rewrite that and make a proper tutorial feel free. Hope thats useful to someone!

Andy