Search found 16 matches

by FreddeN
Tue Jan 05, 2010 7:05 pm
Forum: Scripting
Topic: Small Problem?
Replies: 1
Views: 777

Small Problem?

I got some trigger problems, when I walk into a trigger two germans with targetnames of talker1 and talker2 should start talking, but they start to early, they start talking at spawn, not when I walk through the trigger.

I've maked a trigger multiple with setthread germantalkers and this is how the ...
by FreddeN
Sat Jan 02, 2010 8:01 pm
Forum: Mapping
Topic: Strange Problem
Replies: 2
Views: 987

Killerdude wrote:I believe what you are looking for is "X flip". At the bottom of radiant is a button. With the side of the brush selected that you want to flip, press the "X flip" button and BAM there you go :D
Indeed, BAM there I go, works perfect, thanks :wink:
by FreddeN
Sat Jan 02, 2010 4:29 pm
Forum: Mapping
Topic: Strange Problem
Replies: 2
Views: 987

Strange Problem

Right to the point, I've never seen this problem before and I cant fix it, if I apply a texture like "textures/german/german_sign_halt_red" and places it against a wall or just random in the middle of the map and hits ctrl+f to fix the texture the sign points in the wrong direction, so when I try to ...
by FreddeN
Sat Oct 24, 2009 1:27 pm
Forum: Scripting
Topic: How to make Two enemies making a dialogue?
Replies: 4
Views: 1202

How to make Two enemies making a dialogue?

Hello Again!

As the title says, I want two guys standing next to each other and making a dialogue (talking)... sounds from ubersound or what it is called...

Anyway, how should I script this and make in Radiant?

Thanks for your Help
by FreddeN
Mon Oct 19, 2009 2:35 pm
Forum: Mapping
Topic: How to 'Spawn' with a german uniform?
Replies: 1
Views: 880

How to 'Spawn' with a german uniform?

The title says it all...

I know there is a Undercover tutorial, but that makes you 'Pickup' the uniform, I want to spwn in it, so you get Undercover ass oon you Spawn.

Thanks for the help
by FreddeN
Fri Oct 16, 2009 1:04 pm
Forum: Mapping
Topic: Ladder start position is blocked by a solid object
Replies: 4
Views: 1220

Keep the bottom of the ladder brush slightly above ground.

Keep the ladder brush ( trigger ) slightly away from the ladders rungs.

Make the ladder brush about 8 units higher than the ladder so you can get off at the top........

if it works I'll be waiting to help you with angles if needed ...
by FreddeN
Wed Oct 14, 2009 8:53 pm
Forum: Mapping
Topic: Ladder start position is blocked by a solid object
Replies: 4
Views: 1220

Ladder start position is blocked by a solid object

Hello Again, my second post...
This time, I got a problem with a ladder I am trying to create.

I followed the Ladder tutorial on the site, but it didnt went well...

So, I get this error:

Code: Select all

Ladder start position is blocked by a solid object
Anyone know what I should do?

Thanks.[/img]
by FreddeN
Wed Oct 14, 2009 8:51 pm
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

The info player start was to enable you could get in your map. Now you can put info player axis and info player ally where ever you want. Start adding them. Make sure they are a little above ground so you don't get stuck when you spawn. Also make sure that none of them are partially buried in walls ...
by FreddeN
Wed Oct 14, 2009 3:03 pm
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

In radiant.... I'm not sure if it's under "file" or not but......... file/preferences....... and look for the set up that will point it to your dm folder..... I think stock it points to maps....so just add dm to the end. ... Again, this might not be under file but under one of the next two options ...
by FreddeN
Tue Oct 13, 2009 11:01 am
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

mohaa/main/maps/dm


now you have to make mapbuilder point to mohaa/main/maps/dm

test_101st_training.map goes in the dm folder.

I maked MBuilder to locate the maps/dm folder, I saved the map in the dm folder and tested to compile, but now it tells me it cant find the .bsb file...

And if I try ...
by FreddeN
Mon Oct 12, 2009 8:47 pm
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

This should be an easy fix. I can't look at mapbuilder right now, but, in the middle on the bottom you should see three small rectangular boxes. One will say refresh and not sure what the other 2 say. I think the one in the middle will take you to another screen. There you will see options for FFA ...
by FreddeN
Mon Oct 12, 2009 6:50 pm
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

neillomax wrote:Are you using mapbuilder to compile this ?

Are all your custom pk3 files out of the main and mainta folders before you started this project ?
Yes, I am using MBuilder to compile it.
I dont got any custom pk3 files, only all original files.
by FreddeN
Mon Oct 12, 2009 5:29 pm
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

Delete all your axis and ally spawn points. Put in new ones and make sure they're not inside walls or inside clips or below ground. Start with one or two and see what happens.

That didnt work, I tested with two spawn points, and I checked my map, cant find any errors on the map...

Stills shows ...
by FreddeN
Mon Oct 12, 2009 2:24 pm
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

Alright, I have tryed to repair it by adding info/player/start etc... but I cant get it into Multiplayer, it just spawns me as Singleplayer.

And if I try to add Axis and Allied Spawn, it just gives me that error...
by FreddeN
Sun Oct 11, 2009 10:58 pm
Forum: Scripting
Topic: ERROR While trying to run my map
Replies: 15
Views: 2604

ERROR While trying to run my map

This is my first time trying to make a DM map...

When I try to run the map, I just gets this message:

ERROR: No player spawn position named ". Can't spawn player.


I have putted Spawn Points for Allies and Axis.

Thanks for all answers!