Search found 3 matches

by Andrew61987
Sat Feb 20, 2010 2:12 am
Forum: Mapping
Topic: Patch of default texture (yellow grid) showing up in game
Replies: 0
Views: 831

Patch of default texture (yellow grid) showing up in game

But it's nowhere to be seen in radiant. I tried to select the area where it was, and I selected something that was invisible and deleted it. However it's still there in game and now clicking the area in radiant no longer selects anything. It's just a vertical rectangle floating in my map....how can ...
by Andrew61987
Sun Feb 14, 2010 9:30 pm
Forum: Mapping
Topic: Compile times....
Replies: 4
Views: 1248

I didn't take anything into account and don't really know what I'm doing. How does one take this into account for my next map?

The FPS isn't terrible, but it's slightly worse than the stock maps. I do have LOTS of trees/plants/bushes/other static entities (600+ total) so that might have something ...
by Andrew61987
Sun Feb 14, 2010 5:41 pm
Forum: Mapping
Topic: Compile times....
Replies: 4
Views: 1248

Compile times....

I have a decently sized map, probably not very efficiently designed. Openly designed town with 6 or 7 buildings with some open space and lots of detail within and surrounding them. I used detail brushes for just about everything except the main walls.

I usually do test compiles with "-fast" for vis ...