Never used custom textures. And I don't think it's ever resized itself before...
I don't really remember it moving by itself either...but, thanks anyway, I guess.
Search found 35 matches
- Sun Apr 04, 2004 2:02 am
- Forum: Mapping
- Topic: LoD Terrain
- Replies: 4
- Views: 144
LoD Terrain
This problem just started recently. I've uninstalled both MoH:AA and Radiant more than once, so please don't suggest that...
When I have a brush selected and then go LoD Terrain > Create From Brush, the entire things just sort of screws up. The brush becomes bigger (in width and length), and moves ...
When I have a brush selected and then go LoD Terrain > Create From Brush, the entire things just sort of screws up. The brush becomes bigger (in width and length), and moves ...
- Fri Dec 05, 2003 5:21 am
- Forum: Mapping
- Topic: no map directory
- Replies: 2
- Views: 94
- Sat Oct 25, 2003 6:13 pm
- Forum: Mapping
- Topic: doors and the texture they belong to..
- Replies: 3
- Views: 141
Thanks, it worked.
I have another question though, the door thing reminded me of something. How can I enable, so to speak, the console cheat "Notarget"? I type it in, but the Axis bots see me anyway (this is in single player) I need it because basically i'm a camera, and when I go to the axis guys ...
I have another question though, the door thing reminded me of something. How can I enable, so to speak, the console cheat "Notarget"? I type it in, but the Axis bots see me anyway (this is in single player) I need it because basically i'm a camera, and when I go to the axis guys ...
- Sat Oct 25, 2003 1:44 am
- Forum: Mapping
- Topic: doors and the texture they belong to..
- Replies: 3
- Views: 141
doors and the texture they belong to..
Gah. I can't texture doors right. They look...funky. In game and in Radiant. So, what...the hell? I mean, am I just missing something here or am I just an idiot? (probably the latter?)
- Mon Sep 15, 2003 12:21 am
- Forum: Mapping
- Topic: Arrrrrrrgh.....
- Replies: 6
- Views: 176
- Sun Sep 14, 2003 7:28 pm
- Forum: Mapping
- Topic: Arrrrrrrgh.....
- Replies: 6
- Views: 176
Arrrrrrrgh.....
I'm here again.
I'm getting an error with my Medal of Honor. See, EVERY TIME I try to play a custom map I made, it ALWAYS closes the map and tells me that..
"ERROR: CM_LoadMap: maps/test_w0rd has wrong version number (21 should be between 19 and 19)"
I don't get it...entdefs is in the main folder ...
I'm getting an error with my Medal of Honor. See, EVERY TIME I try to play a custom map I made, it ALWAYS closes the map and tells me that..
"ERROR: CM_LoadMap: maps/test_w0rd has wrong version number (21 should be between 19 and 19)"
I don't get it...entdefs is in the main folder ...
- Sat Aug 16, 2003 1:02 am
- Forum: Scripting
- Topic: Easy-to-answer question(s).
- Replies: 14
- Views: 318
- Fri Aug 15, 2003 11:11 pm
- Forum: Scripting
- Topic: Easy-to-answer question(s).
- Replies: 14
- Views: 318
- Fri Aug 15, 2003 8:05 pm
- Forum: Scripting
- Topic: Easy-to-answer question(s).
- Replies: 14
- Views: 318
- Fri Aug 15, 2003 7:26 pm
- Forum: Scripting
- Topic: Easy-to-answer question(s).
- Replies: 14
- Views: 318
- Fri Aug 15, 2003 7:10 pm
- Forum: Scripting
- Topic: Sinking a Ship...can it be done
- Replies: 11
- Views: 261
- Fri Aug 15, 2003 6:22 pm
- Forum: Scripting
- Topic: Easy-to-answer question(s).
- Replies: 14
- Views: 318
Well, before I was using $ally but it didn't work anyway. And I also tried an alias (I believe it was allied_airborne_db) but it had never worked. I don't really care about him making a full turn, because he doesn't bother moving in the first place.
I could try the if, then, else method...but i've ...
I could try the if, then, else method...but i've ...
- Fri Aug 15, 2003 4:52 pm
- Forum: Scripting
- Topic: Easy-to-answer question(s).
- Replies: 14
- Views: 318
nope...that didn't work. I pasted the exact top lines of yours, just changed the names. Nothing.
Here, take a look at this. Maybe it's something with Radiant or something...
Help page with screenshots and my script...
Here, take a look at this. Maybe it's something with Radiant or something...
Help page with screenshots and my script...
- Fri Aug 15, 2003 6:23 am
- Forum: Scripting
- Topic: Easy-to-answer question(s).
- Replies: 14
- Views: 318
Ahh yes. Well that should be easy enough. I want them to be real bullets of course. hehehe. I've got quite a plan in my head!
So, the serious thing here is, the trigger_use. I'm using a small box room that basically is my testing map. I use it for every new thing I learn (AI, Talking, Script stuff ...
So, the serious thing here is, the trigger_use. I'm using a small box room that basically is my testing map. I use it for every new thing I learn (AI, Talking, Script stuff ...