Search found 7 matches

by Jere
Sun Jan 29, 2012 5:08 pm
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

yes my friend!
by Jere
Sat Jan 28, 2012 6:16 pm
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

Thanks JV!

After manny attempts I managed to do it

while(1){

....

$bodycam1 rotateto ( angles_pointat $targetcamera1 $targetcamera1 $bodycam1)
$bodycam2 rotateto ( (angles_pointat $targetcamera2 $targetcamera2 $bodycam2) - ( 0 90 0) )

$bodycam1 move
$bodycam2 move

......
}


I had to substract ...
by Jere
Sat Jan 28, 2012 10:16 am
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

Hi JV and thanks. My question was wrong. I wanted to ask how could I get this angle, so i could rotate the camera (script_object) to make it look like it is pointing to the script_origin. I think it can be done by a mathematical formulae, but I don't know it. Anyone know how I could work this out ...
by Jere
Mon Jan 23, 2012 6:24 pm
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

Object facing angle

Hi I made a surveillance camera, but I do not know how to rotate it to look at an origin. I tried the function lookat but it didn't work (it is a script_object).
How do you set a script_object facing angle to rotate it? By the way how do I get an entity coords and rotation in separate variables ...
by Jere
Mon Jan 09, 2012 12:08 am
Forum: Bots
Topic: Lost + found
Replies: 2
Views: 780

Play DM Maps with bots

Hi, I'm new to bots. I put the bot on my maps, but they just follow me if I'm i the same team and stand still until they see me. I want them to play like dm or td maps. I've seen DM/TD maps with bots. Where I can read a guide to do this? I searched but haven't found
by Jere
Thu Dec 22, 2011 1:08 am
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

Thank you saaaimen. It worked perfectly!
by Jere
Wed Dec 21, 2011 1:20 am
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

Hide terrain

Hi, I'm new to mapping. I have downloaded the original omaha.map, and I've seen that certain terrain parts are hidden when i play the map, but are shown in MOHRadiant. It is done by putting vis textures? Thanks in advance