Search found 24 matches

by (CG) Bob III
Mon Feb 10, 2003 4:31 am
Forum: News
Topic: Spearhead SDK Released !!!
Replies: 12
Views: 939

"A:You're better off sticking with terrain. Patches where AI or the player will actually walk need to have invisible brush collision created for them because curves don't approximate good collision.


This is just silly. They're stating LOD terrain has good collision detection."

i think they ...
by (CG) Bob III
Mon Feb 03, 2003 7:52 pm
Forum: Mapping
Topic: Static model removal
Replies: 12
Views: 493

"There's no way to control them by script."

now, how do you think you can remove it if you cant control it? you did read his entire post, didnt you? :P

(hmmm quote box doesnt work..oh wait you need quotes around the quote? a little redundant dont you think? and it doesnt say that anywhere..)
by (CG) Bob III
Tue Jan 28, 2003 11:20 pm
Forum: Mapping
Topic: how do i make a good road with bends and texture fittin
Replies: 11
Views: 355

. . . it also makes it so the pieces line up - if you have 3 pieces to a wall (or whatever) you can do the middle (or right) click thingy and the textures go together seamlessly

hey can you guys see my avatar or can i see it only cuz i just visited the location . .

[editted . . . boy i cant read ...
by (CG) Bob III
Tue Jan 28, 2003 3:27 am
Forum: Mapping
Topic: how do i make a good road with bends and texture fittin
Replies: 11
Views: 355

thers that exact function, i use it all the time . . .
in preferences do you have it on 2 or 3 mouse buttons? itll either be middle click or right cilck (3 or 2 button respectively)

i had this set on 2 button mouse and it was a pain in the . . because whenever id go to move the camera (right ...
by (CG) Bob III
Thu Jan 23, 2003 9:41 pm
Forum: Off Topic
Topic: Avatar Problems
Replies: 11
Views: 600

cool, except it doesnt work anymore :?
by (CG) Bob III
Wed Jan 22, 2003 8:36 pm
Forum: Mapping
Topic: No sounds?
Replies: 6
Views: 304

i havnt had problems with ubersound exactly, i just cant get the bloody game to recognize the bloody script files :?
by (CG) Bob III
Sun Jan 19, 2003 6:44 am
Forum: Mapping
Topic: No sounds?
Replies: 6
Views: 304

why does everyone say its " very difficult ". i dont see any reason for it to be difficult (assuming the game plays nice and recognizes your .scr files :? ). i think it should be reclassified as "intermediate". its mostly just file management, it doesnt even include any real scripting. just a little ...
by (CG) Bob III
Fri Jan 17, 2003 8:41 pm
Forum: Off Topic
Topic: Avatar Problems
Replies: 11
Views: 600

but thats ok since i can easily abuse geocities to upload my image :D

[edit] hmm i post a message and it's temporarily broken link, then i can come back and it shows. . .

[edit] seems to be working now . . . :roll:

[edit] ah i think ive isolated the problem: its the autopagechanger feature! if ...
by (CG) Bob III
Fri Jan 17, 2003 8:23 pm
Forum: Off Topic
Topic: Avatar Problems
Replies: 11
Views: 600

:? nope avatars upload still broken
by (CG) Bob III
Fri Jan 17, 2003 1:22 am
Forum: Scripting
Topic: SCRIPTING
Replies: 16
Views: 1096

ok, how bout how do you get the game to recognize the script files and actually use them? is ther some option that needs to be set somewhere, or should the game just go looking for a [mapname].scr file in the same folder as the compiled .bsp?
by (CG) Bob III
Fri Jan 17, 2003 1:15 am
Forum: Off Topic
Topic: Avatar Problems
Replies: 11
Views: 600

erm, above i listed .png, .bmp, .jpg, and .gif. . .
by (CG) Bob III
Thu Jan 16, 2003 8:44 pm
Forum: Off Topic
Topic: Avatar Problems
Replies: 11
Views: 600

duh copy paste but im lazy heh

Warning: Unable to create './images/avatars/18d00a1a3e2719039b6e1.png': Permission denied in /home/map/cgi-bin/phpBB2/includes/usercp_avatar.php on line 227

Warning: Cannot add header information - headers already sent by (output started at /home/map/cgi-bin/phpBB2 ...
by (CG) Bob III
Thu Jan 16, 2003 8:41 pm
Forum: Off Topic
Topic: Avatar Problems
Replies: 11
Views: 600

oh and one other thing while im at it..

i cant upload an avatar? sometimes it says the image is too big, max is 80x80, even when its smaller. but when i get around this, it gives a list of errors, four i think, i dunno the autopagechanger goes...and i get a brokenlink avatar :?
by (CG) Bob III
Wed Jan 15, 2003 8:24 pm
Forum: Mapping
Topic: "Simple Room" not working so simply . . .
Replies: 15
Views: 494

ah EA is dissapointing me here! i was so happy all the other key/values were documented, but heres a hidden one...

ty

nobody knows what is wrong with the .scr thingy. . . stupid things like this always seem to happen to me :?
by (CG) Bob III
Wed Jan 15, 2003 2:37 am
Forum: Mapping
Topic: "Simple Room" not working so simply . . .
Replies: 15
Views: 494

oh and how bout this one: how do you get smoke to RISE from "fire:good" particle emiterr fx thingy. i put it in a room, but the smoke drifts..North.. lol which is of course horizontal. smokey room *cough cough*. i tried putting a hole in my chimney (thinking why not)..didnt work. fires directly ...