Search found 559 matches

by panTera
Tue Oct 18, 2005 7:46 pm
Forum: Mapping
Topic: Problem help plz
Replies: 1
Views: 240

Hi there, here's a quote from a recent post, at the bottom of this link .
MOH always expects a TGA file whenever it reads qer_editorimage in one of the shaders. So when a "qer_editorimage" is pointing to a non-TGA file (because it's a JPG) it thinks the file format is wrong.
So, the error is in ...
by panTera
Tue Oct 18, 2005 6:31 pm
Forum: Mapping
Topic: i need help
Replies: 15
Views: 636

Okay it's obvious you're new at this so maybe a little more info on .map files and .bsp files will clear some things up.
Think of a .map file as your working area; it is an uncompressed file and stores all elements (brushes and entities) of your map in separate "layers". This is done so the mapmaker ...
by panTera
Mon Oct 17, 2005 6:39 pm
Forum: Mapping
Topic: A cool new way of texturing LoD
Replies: 21
Views: 913

ERROR: LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported

I'm assuming this is the error you're getting. It is quite a misleading error since it's just that MOH always expects a TGA file whenever it reads qer_editorimage . So when your shader's qer_editorimage is pointing to ...
by panTera
Fri Oct 07, 2005 10:23 pm
Forum: Mapping
Topic: End Cap with more volume - how ????
Replies: 7
Views: 480

You're welcome! :wink:
by panTera
Fri Oct 07, 2005 1:54 pm
Forum: Mapping
Topic: End Cap with more volume - how ????
Replies: 7
Views: 480

Mcunha, those curves in Sumo's map are definately square cylinders.

I made you a simple image-tutorial, hope it helps:
Image
by panTera
Thu Oct 06, 2005 6:55 pm
Forum: Mapping
Topic: Game crash upon Map load
Replies: 28
Views: 2330

Hmm, better not involve the Worldspawn (not really an entity in itself). Only acces the Worldspawn to make changes to Sunlight, sun angles and global stuff like that.

What I would suggest:
Make sure nothing is selected and press "N". (Or select a part of your sky and press "N"). Now the ...
by panTera
Thu Oct 06, 2005 6:17 pm
Forum: Mapping
Topic: End Cap with more volume - how ????
Replies: 7
Views: 480

Looks like he used Square Cylinders wih Endcap(s).

- Make a small vertical brush and go to Curve > Primitives > Square cylinder
- Press Ctrl+B to get into Bendmode and follow the steps to bend your cylinder.
- To close the ends, have your cylinder selected and go to Curve > Cap > Inverted Endcap ...
by panTera
Sun Sep 25, 2005 7:10 pm
Forum: Off Topic
Topic: Zero Point 2012
Replies: 7
Views: 436

http://www.exitmundi.nl/ (english site)

This is a very interesting site I stumbled across some time ago. It covers all kinds of "end-of-world scenarios" and other scientific readings. There's also a story on those "Pole shifts".
by panTera
Fri Sep 23, 2005 10:04 pm
Forum: Mapping
Topic: There is NO WAY this just happened.
Replies: 39
Views: 1569

Oh man talk about some bad luck. I thought that sorta thing only happened to Wile E. Coyote in Roadrunner cartoons.
I take it you've already checked for recent snapfiles of the map?
by panTera
Wed Sep 21, 2005 11:30 pm
Forum: Mapping
Topic: sunflare madness
Replies: 5
Views: 255

by panTera
Mon Sep 19, 2005 7:10 pm
Forum: Map Reviews
Topic: Rockbound
Replies: 3
Views: 4050

do i have to replace the script in the pk3 with that script?
I guess updating the pk3 would be the safest, but it is easier to just upload the new script file on the server and put it in the "obj" folder:

..\mainta\maps\obj\

This way the new script will be used instead of the one in the pk3 ...
by panTera
Sun Sep 18, 2005 1:35 am
Forum: General Discussion
Topic: Help!!!
Replies: 4
Views: 563

I did have that problem too once but I can't remember how it was solved :(
I'd say disable your Firewall if you use one, it's easy to forget. It could also be related to router settings but I'm not sure.
by panTera
Sun Sep 18, 2005 12:58 am
Forum: Off Topic
Topic: Forum Warriors.
Replies: 6
Views: 294

Heh, I would say I'm a "Big Cat", hence my nick. But I could also be a mixture of "Big Cat" & "Nanny".... I think. :)
by panTera
Sun Sep 18, 2005 12:48 am
Forum: Map Reviews
Topic: Rockbound
Replies: 3
Views: 4050

Hey thanks RamSes. Yes I know about that problem and no it's not normal:( When the map was released someone else pointed out this problem but I didn't know how to fix it, since I couldn't test it alone.
I used a tutorial for the objective script and it said to put the win_bomb -thread after the win ...
by panTera
Thu Sep 15, 2005 4:45 pm
Forum: Mapping
Topic: CSG Subtract...
Replies: 7
Views: 330

There is a very good CSG tutorial on Vondercrunch.com:

http://www.vondercrunch.com/scripts/tut ... index.html

It describes the pros and cons of subtracting and how to prevent errors while using it.