You can create a brush the size of the opening you want...make sure it intersects the large brush and then use "CSG Subtract". Some have had better luck creating the seperate brushes themselves but CSG works fine for me.
This seems to work with no problems. Will find out when done compiling.
Thanks
Search found 22 matches
- Fri Mar 07, 2003 1:13 am
- Forum: Mapping
- Topic: Question about modifying large brush
- Replies: 4
- Views: 119
- Thu Mar 06, 2003 9:32 pm
- Forum: Mapping
- Topic: Do I need more files from a .pkX file?
- Replies: 9
- Views: 248
- Thu Mar 06, 2003 7:40 pm
- Forum: Mapping
- Topic: Question about modifying large brush
- Replies: 4
- Views: 119
Question about modifying large brush
I have a large flat brush. Now I decided I want to put an opening in the middle of it. Can I do that using the one brush, or do I need to make the one brush into four creating the opening?
- Wed Mar 05, 2003 7:32 pm
- Forum: Mapping
- Topic: Do I need more files from a .pkX file?
- Replies: 9
- Views: 248
- Wed Mar 05, 2003 1:50 am
- Forum: Mapping
- Topic: Do I need more files from a .pkX file?
- Replies: 9
- Views: 248
Don't know what that error means, but it works.....kinda. When I press <ENTER> to switch to mg42, it works good. When I press <EMTER> again to quit using mg42 , I go back to holding my pistol, the mg42 is still on the wall, but I am now also holding a non-functional mg42...wierd. Any ideas on that ...
- Tue Mar 04, 2003 7:13 pm
- Forum: Mapping
- Topic: Do I need more files from a .pkX file?
- Replies: 9
- Views: 248
Do I need more files from a .pkX file?
This mapping finally going right for me. I had previously followed the tutorial for setting up radiant. Now I've followed the tutorial for adding a mg-42. When I compile I get:
WARNING: could not find 'models/statweapons/mg42bipod.map'
How do I remedy this?
WARNING: could not find 'models/statweapons/mg42bipod.map'
How do I remedy this?
- Mon Mar 03, 2003 11:38 pm
- Forum: Mapping
- Topic: Need help with tracing HOM effect!
- Replies: 7
- Views: 303
- Mon Mar 03, 2003 9:50 pm
- Forum: Mapping
- Topic: Need help with tracing HOM effect!
- Replies: 7
- Views: 303
- Mon Mar 03, 2003 4:50 pm
- Forum: Mapping
- Topic: Need help with tracing HOM effect!
- Replies: 7
- Views: 303
Need help with tracing HOM effect!
I made a multi-level structure with a ladder going up the middle. When making the ladder, I did not use any caulk tecture, just the texture I picked for my ladder so I wouldn't have to select all surfaces later to texture. Anyway, I have a type of HOM effect coming off of my ladder. If I am standing ...
- Fri Feb 28, 2003 7:29 pm
- Forum: Mapping
- Topic: Need help with mbuilder compile error
- Replies: 4
- Views: 171
- Fri Feb 28, 2003 6:35 pm
- Forum: Mapping
- Topic: Need help with mbuilder compile error
- Replies: 4
- Views: 171
You have too many vertices along the same axis. The limit is 64. Look for some structure you have repeated along one axis. It could be vertical or horizontal.
I have a single, tall, multi-level buildingin my map which I figure is the problem. I selected the entire structure, made selection detail ...
I have a single, tall, multi-level buildingin my map which I figure is the problem. I selected the entire structure, made selection detail ...
- Fri Feb 28, 2003 11:36 am
- Forum: Mapping
- Topic: Why is my map black?
- Replies: 7
- Views: 199
- Fri Feb 28, 2003 2:10 am
- Forum: Mapping
- Topic: Why is my map black?
- Replies: 7
- Views: 199
- Thu Feb 27, 2003 2:00 pm
- Forum: Mapping
- Topic: Does or can mbuilder dump to a log file?
- Replies: 1
- Views: 99
Does or can mbuilder dump to a log file?
Want to view/save my compiler messages before they scroll off of the screen. Can this be done?
- Wed Feb 26, 2003 7:07 pm
- Forum: Mapping
- Topic: Looking for god tutorial on "bending" brushes.
- Replies: 5
- Views: 215
Or..: http://users.1st.net/kimberly/Tutorial/bend.htm
That's the one I was looking for..Thanks
That's the one I was looking for..Thanks