Search found 16 matches
- Fri Feb 28, 2003 9:07 pm
- Forum: Mapping
- Topic: Textures unalligned
- Replies: 7
- Views: 258
hmm, that sounds odd. hey jv, why would something like that happen? could it be possibly the .shader for that texture? another question, while i'm on textures: in my most recent project [codename: embassy - abandoned because radiant messed up my .map files :( ] i used this glossy black and white ...
- Fri Feb 28, 2003 9:02 pm
- Forum: Mapping
- Topic: wth!? i'm going to kick some radiant ass!
- Replies: 7
- Views: 267
- Fri Feb 28, 2003 2:27 am
- Forum: Mapping
- Topic: wth!? i'm going to kick some radiant ass!
- Replies: 7
- Views: 267
yeah, i tried to rename the .bak and load it, it was identical to the .map. i also working on the .map and .bak for more than an hour trying to fix the saved file [the error said expect "(" on line 264] i mean it's weird because everything was there, it just couldn't load it because of that error in ...
- Thu Feb 27, 2003 9:16 pm
- Forum: Mapping
- Topic: Textures unalligned
- Replies: 7
- Views: 258
- Thu Feb 27, 2003 9:14 pm
- Forum: Mapping
- Topic: Textures unalligned
- Replies: 7
- Views: 258
- Thu Feb 27, 2003 8:49 pm
- Forum: Skinning / Modelling
- Topic: Skins
- Replies: 1
- Views: 398
you're using windows xp, lol. beyond that i'm not even going to try to troubleshoot your problem. i mean, don't get me wrong, xp isn't bad, and really if it's going to be windows, what other choice do you have? xp is probably one of microsoft's most stable os'... aside nt4 and 2000[aka bluescreen ...
- Thu Feb 27, 2003 8:44 pm
- Forum: Off Topic
- Topic: Off topic but still worth a look
- Replies: 1
- Views: 491
some really nice flash skills thanks to soleilnoir.net , if you're interested in good flash design then you might want to also check out xeofreestyle.com . i mean, i'm not a bad programmer, in fact, i've been programming for a little over 11 years. but these two companies have some awesome design ...
- Thu Feb 27, 2003 8:36 pm
- Forum: Skinning / Modelling
- Topic: 3D Studio max
- Replies: 6
- Views: 707
i've already posted a reply to a similar question, this time i'll do a little research... yeah. alright, the spearhead sdk comes with a max3 and max4 plugin for radiant. it's located in /mohaa/sdk/tools/, there's two seperate directories in there, one named 'max3plugins' and one 'max4plugins', i'm ...
- Thu Feb 27, 2003 8:29 pm
- Forum: Mapping
- Topic: Textures unalligned
- Replies: 7
- Views: 258
what are you using to compile the map? for some reason when i compile maps using radiants bsp menu commands that always happens, and for the longest time i couldn't figure out how to make a working door either, and it was all because i was compiling with radiant, you might want to check out mbuilder ...
- Thu Feb 27, 2003 8:17 pm
- Forum: Mapping
- Topic: wth!? i'm going to kick some radiant ass!
- Replies: 7
- Views: 267
wth!? i'm going to kick some radiant ass!
hey guys, i've very disappointed in radiant at the current moment, it all began when i was at the museum of arts here in san antonio, tx yesterday. just looking around the building i was thinking, wow, this would be a bad ass map. [no i'm not demented and no i'm not going to go shoot up a museum ...
- Wed Feb 26, 2003 4:55 pm
- Forum: Mapping
- Topic: Looking for god tutorial on "bending" brushes.
- Replies: 5
- Views: 207
the tutorial is right under your nose
er, um, meaning .map has a nice [in my opinion] tutorial about arches and curves, goes thru all the neccessary. have fun.
er, um, meaning .map has a nice [in my opinion] tutorial about arches and curves, goes thru all the neccessary. have fun.
- Wed Feb 26, 2003 4:49 pm
- Forum: Mapping
- Topic: is there a 3ds max exporter?
- Replies: 1
- Views: 116
- Wed Feb 26, 2003 11:46 am
- Forum: Mapping
- Topic: using a sliding door [func_door] to block out sun
- Replies: 10
- Views: 299
hey everyone, thanks for the help. i ended up taking out my natural lighting and using a script_model like you said. added a few things to my map since the -beta.pk3 [which i delete from my site] and have uploaded the new, fully working lighted map to http://www.angelfire.com/tx5/p3n/mohfiles/user ...
- Wed Feb 26, 2003 7:45 am
- Forum: Mapping
- Topic: using a sliding door [func_door] to block out sun
- Replies: 10
- Views: 299
i tried sunblock as the door texture, problem is if i make a brush above the door [it's really more of a roof] then it always blocks the sun out, i need something to move with the door, and does anyone know how to, or if it's possible to, make a brush that moves with the door, because i can very ...