As far as I understand it, making things detail only helps with the raytracing during a compile, not at runtime. It tells the compiler to ignore this brush when creating shadows while lighting a room.
A hint brush, however, could definitely affect the frames per second because it might help the ...
Search found 5 matches
- Wed Jul 17, 2002 4:31 pm
- Forum: Mapping
- Topic: Need help getting FPS down
- Replies: 5
- Views: 706
- Tue Jul 16, 2002 2:23 pm
- Forum: Mapping
- Topic: Editing BSP files.
- Replies: 6
- Views: 898
Ok, I will try to find the code I wrote a while ago. I'll probably need a day or two to retest it to make sure it still works (I have a bunch of different projects where I was trying to hack the code, so I need to find the good one).
Anyway, if you are interested, you should check out the SDK for ...
Anyway, if you are interested, you should check out the SDK for ...
- Tue Jul 16, 2002 2:30 am
- Forum: Mapping
- Topic: Editing BSP files.
- Replies: 6
- Views: 898
- Mon Jul 01, 2002 2:46 pm
- Forum: Off Topic
- Topic: grenadiac sig test
- Replies: 1
- Views: 317
grenadiac sig test
test