Search found 6 matches

by Dogface
Thu Dec 04, 2003 11:58 am
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1246

:D

Just keeps getting better and better!
by Dogface
Thu Dec 04, 2003 1:50 am
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1246

A Bevel is a rounded corner. I wanted to try it on a side walk, so the corner of the curb is not just a square right angle. I think I'm going to have to work on it a bit, but the method is exactly what I'm looking for.
:) You guys are great, thanks!
by Dogface
Wed Dec 03, 2003 3:19 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1246

Bevel

Someone mentioned beveling the steps in stairs. Can anyone explain how that's done? I would like to see if I can do it to a sidewalk, so the corner is not so sharp.
by Dogface
Sun Mar 16, 2003 2:19 pm
Forum: Mapping
Topic: LOD terrain question...
Replies: 7
Views: 197

I tried everybody's suggestions and I managed to get it to work. I think the big deal was the skybox, but then I'm just starting out at this.
I've got a nice sky over a little hill and I can walk my player to the otherside and back. This is a start.
by Dogface
Sat Mar 15, 2003 8:53 pm
Forum: Mapping
Topic: LOD terrain question...
Replies: 7
Views: 197

Right, sorry...I'll do it again whilst I write...

I can see the terrain in MOHRadiant, and I can move the little purple dots and see the resulting changes in MOHRadiant. However when I attempt to apply a texture to the terrain I see no results as when I would texture a wall or a skybox.

To apply ...
by Dogface
Sat Mar 15, 2003 3:58 pm
Forum: Mapping
Topic: LOD terrain question...
Replies: 7
Views: 197

LOD terrain question...

I feel real stupid, but I've gone through the LOD Terrain tute at this sight three or four times. I can understand everything in there okay.

To me, it seems as if the tute stops without making it really clear what to do with the terrain after you've made it, in so far as getting it into a map that ...