Search found 320 matches

by Kalti
Tue Apr 08, 2008 8:42 am
Forum: Officer Canteen
Topic: Progress Status
Replies: 160
Views: 30033

Image

Keep it up guys!
by Kalti
Tue Mar 25, 2008 1:04 am
Forum: Officer Canteen
Topic: Progress Status
Replies: 160
Views: 30033

Superb stuff!

http://www.ubertastic.com/Smileys/uber/whoohoo.gif http://www.ubertastic.com/Smileys/uber/whoohoo.gif http://www.ubertastic.com/Smileys/uber/whoohoo.gif http://www.ubertastic.com/Smileys/uber/whoohoo.gif http://www.ubertastic.com/Smileys/uber/whoohoo.gif http://www.ubertastic.com ...
by Kalti
Tue Mar 25, 2008 1:00 am
Forum: News
Topic: OpenMoHAA: BSP support
Replies: 1
Views: 2926

0mg!

That's... ehrm, that's... sexy!
by Kalti
Sun Dec 16, 2007 5:04 pm
Forum: Off Topic
Topic: TMT
Replies: 7
Views: 1938

Okay guys, here's what happened:
Trent Gillespie wrote:The server's primary drive took a dump, so everything is being restored/rebuilt from the ground up...

...You can let everyone know that TMT is not going anywhere.

Trent
:P
by Kalti
Sun Dec 16, 2007 5:03 pm
Forum: General Discussion
Topic: TMT Expired
Replies: 9
Views: 3127

Okay guys, here's what happened:
Trent Gillespie wrote:The server's primary drive took a dump, so everything is being restored/rebuilt from the ground up...

...You can let everyone know that TMT is not going anywhere.

Trent
:P
by Kalti
Sun Jun 03, 2007 12:41 pm
Forum: Bragging
Topic: Ummm... got bored, made something nice, and wish to show it!
Replies: 8
Views: 2097

Looks pretty sweet...

Are players able to walk through the water of the first pic?
by Kalti
Tue May 29, 2007 3:49 pm
Forum: Scripting
Topic: if $trigger: show - else hide ?
Replies: 28
Views: 2068

Hmm... those coronas may be a nice touch, lemme try... thanks Wacko :D
by Kalti
Tue May 29, 2007 9:40 am
Forum: Scripting
Topic: if $trigger: show - else hide ?
Replies: 28
Views: 2068

@ Tom; that requires a full vis compile right?

I might be completely wrong but I've never seen this show command the way you use it...
That's because of my unimaginable little understanding of scripting :oops:

Anyways, your insight and my non-existing scripting abilities lead me to the ...
by Kalti
Mon May 28, 2007 8:06 pm
Forum: Scripting
Topic: if $trigger: show - else hide ?
Replies: 28
Views: 2068

Well, if I comment these out:
$trigger_show_dest1 thread destination1
$trigger_show_dest2 thread destination2
$trigger_show_dest3 thread destination3
$trigger_show_dest4 thread destination4

Then the $destination_signs gets hidden, when I use the unedited script from my previous post, the ...
by Kalti
Mon May 28, 2007 7:34 pm
Forum: Scripting
Topic: if $trigger: show - else hide ?
Replies: 28
Views: 2068

Yeah, yeah... Venice Forever :)

Anyways, I'm trying to add a trigger_use in the earlier mentioned script... 4 triggers "use" actually, which all do the same thing: "show" $destination_signs.

So I have this:
main:

//*** Scoreboard Messages And Image
setcvar "g_obj_alliedtext1" ""
setcvar "g_obj ...
by Kalti
Sun May 27, 2007 1:54 pm
Forum: Scripting
Topic: if $trigger: show - else hide ?
Replies: 28
Views: 2068

Nvm... I was using "stopsound" while I should be using "stoploopsound"

Anyways, once a n00b... :D
by Kalti
Sun May 27, 2007 1:11 pm
Forum: Scripting
Topic: if $trigger: show - else hide ?
Replies: 28
Views: 2068

Finally implementing this into my map :oops:

Problem is... the sounds keeps playing after I leave the room, everything else gets hidden properly.

Total length of the .wav file is 4 minutes 13 seconds... So I'm guessing a sound cannot be stopped before it's end?
by Kalti
Tue May 22, 2007 8:48 pm
Forum: Bragging
Topic: And another one - ATAK
Replies: 15
Views: 3318

Me likes it :D
by Kalti
Mon Dec 04, 2006 10:50 am
Forum: Bragging
Topic: al Fallujah
Replies: 19
Views: 4854

Gen Cobra wrote:lol do you mean good as usual? i hope so.
Sure did... ehrm... do :D
by Kalti
Fri Dec 01, 2006 7:55 pm
Forum: Bragging
Topic: al Fallujah
Replies: 19
Views: 4854

Looking 'usually' good Gen Cobra :D