Search found 27 matches

by General Specific
Fri Apr 25, 2003 5:24 am
Forum: Mapping
Topic: Map Decompiling
Replies: 2
Views: 149

the reason i want to do this is i want to make a couple of maps like The Hunt into Capture the Portable MG42 maps, i.e. all i want to do is place MG42s in the maps.....
by General Specific
Fri Apr 25, 2003 5:13 am
Forum: Mapping
Topic: Map Decompiling
Replies: 2
Views: 149

Map Decompiling

hey i know you've probably got asked this quite a bit, but where can i find a BSP decompiler........?
by General Specific
Wed Apr 02, 2003 8:22 am
Forum: Mapping
Topic: exploding walls..
Replies: 14
Views: 311

no AIC is not gone, .TK servers were down, none of the .tk domains (including mine) worked, now it's all ok, you should be able to get to AIC's page
by General Specific
Tue Apr 01, 2003 4:40 am
Forum: Scripting
Topic: Spearhead script
Replies: 7
Views: 263

Spearhead script

i came up with an idea and i was wondering if it was possible:
i wantwed to have a truck (opel truck) with a newbelweifer on the back (useable) and i wanted to make it so that:
a. the truck does continuous loops round a pre-determined path and
b. you can operate the newbelweifer and get on the ...
by General Specific
Sun Mar 30, 2003 10:35 am
Forum: Scripting
Topic: is this possible?
Replies: 1
Views: 147

is this possible?

i want to make a map Capture the Portable MG42 in SH, basically i want 2 MG42s for each team to be TOW objectives and then i want the other team able to capture 1 of the MG42s, but they must have all 4 to win the game (or maybe it would be easier with 2 portable MG42s)
by General Specific
Sun Mar 30, 2003 5:27 am
Forum: Mapping
Topic: Anoying pop up error mesage while mapping
Replies: 7
Views: 207

I have also heard that Quake uses Radiant to create maps as well, I don t know ifn thats true or not, maybe if so, there might be an answer in one of their forums?
OK, weel they use the same Editing tool because MOHAA is built off the Quake 3 Engine.....
Anyone know of some Tuits for building a ...
by General Specific
Sat Mar 29, 2003 11:45 am
Forum: Skinning / Modelling
Topic: Need skinning ideas!!!!
Replies: 4
Views: 413

i know this is one that there are lots of skins for, but authentic Waffen SS skins would be good, in particular from the Das Reich Division......
by General Specific
Sat Mar 29, 2003 6:35 am
Forum: Skinning / Modelling
Topic: player skins?
Replies: 2
Views: 416

sorry, can't find it, found a really basic tutorial but it wasn't even on wolfman's site......
by General Specific
Sat Mar 29, 2003 3:52 am
Forum: Mapping
Topic: Spearhead ProjectileGenerator_Gun
Replies: 5
Views: 155

o cool, so that's what does stuff like in that TOW map, the snowy one, i forget the name, you have to start a barrage, and as soon as you activate it the Flak88 in this case turns towards the target and keeps firing in random spots close to the target, even though it is not manned......
i was ...
by General Specific
Sat Mar 29, 2003 3:45 am
Forum: Off Topic
Topic: What is the matrix "MOD"
Replies: 1
Views: 254

is there one for MOHAA/MOHAAS?
mmmm........ matrix........
by General Specific
Fri Mar 28, 2003 9:28 pm
Forum: Skinning / Modelling
Topic: player skins?
Replies: 2
Views: 416

player skins?

i'm just wondering how hard it is to make player skins, after editing the skin file, as in what sort of scripting is involved, what do i have to do to make it work (i.e. how do i make it show up to all players who have it if it is not on the server)
by General Specific
Fri Mar 28, 2003 11:13 am
Forum: Mapping
Topic: i am missing the func TOW in radiant
Replies: 5
Views: 154

............rox, you're making me look stupider every time i post, at this rate you're gonna force me into silence :D :P
and anyways, how did u no i had the new entdefs?
(ya i no it's a really stupid and noobish question like most of the questions/answers i have posted, but isn't that what these ...
by General Specific
Fri Mar 28, 2003 11:09 am
Forum: Mapping
Topic: map problems
Replies: 2
Views: 133

well, with the farplane, that's probably my problem, i set a distance but not a colour.......
laaders.......yea i'll have an understanding of how they work by the time i get my driver's license.........
and images.... well yea i could upload them and then make a link but it's not worth the trouble ...
by General Specific
Fri Mar 28, 2003 8:58 am
Forum: Mapping
Topic: why is my game crashing?
Replies: 10
Views: 217

here are the things that are most likely to have caused the crash, in order of the likliness of it causing the crash (i.e. the ones i think are most likeley to have made it crash are first)



1.:RE_RegisterModel: R_AllocModel() failed for 'vsssource_new.spr'
2.:LOCALIZATION ERROR: 'blew up' does ...
by General Specific
Fri Mar 28, 2003 8:44 am
Forum: Mapping
Topic: i am missing the func TOW in radiant
Replies: 5
Views: 154

you shouldn't need SDK, i haven't downloaded SDK yet and ever since i have installed SH i have had the TOW_Objective funtion.......
are you sure you have installed SH correctly?