Search found 5 matches

by Personator
Wed Mar 26, 2003 12:16 am
Forum: Scripting
Topic: 2 Questions
Replies: 5
Views: 176

None of them are fake. One is MG42 and the other is MG42b. Neither has fakebullets checked.
by Personator
Tue Mar 25, 2003 8:49 pm
Forum: Scripting
Topic: 2 Questions
Replies: 5
Views: 176

2 Questions

I finally got an MG to work, but now i've run into 2 new problems. First, how can you have more than 1 MG in a map? I made a second one named MG42b with an equivalent scr line, but it won't fire. The other problem is getting Squad members to follow me. I know it involves the script, but i dont know ...
by Personator
Tue Mar 25, 2003 12:24 am
Forum: Scripting
Topic: MG42s... Yes, I already read all the other threads
Replies: 6
Views: 378

Yeah, I had the gunners targeting the guns instead of the other way around. it works fine now.
by Personator
Sat Mar 22, 2003 4:34 pm
Forum: Scripting
Topic: MG42s... Yes, I already read all the other threads
Replies: 6
Views: 378

Still not working... if someone is willing, ill email the map and scr, its not very big, basically an AI test.
by Personator
Fri Mar 21, 2003 11:46 pm
Forum: Scripting
Topic: MG42s... Yes, I already read all the other threads
Replies: 6
Views: 378

MG42s... Yes, I already read all the other threads

OK, ive read every tutorial and every thread involving MG42's, but I cannot get them to work. The nazis walk up and man them, but dont turn or fire them. There are two gunner/mg sets, names MG42_gunner/MG42 and MG42Gunner_2/MG42_2. There are lines between the gunners and MGs, and I have the AI ...