Search found 85 matches

by Sputnik
Wed Jun 11, 2003 1:14 am
Forum: News
Topic: New .Map Site Announced
Replies: 23
Views: 1955

Balr -

I think this game looks sweet... for a number of reasons.

(1) Great modding support: You say most people don't care... but think about how many people probably have custom skins/mods/maps in their main folder.
(2) Graphics: Yes, the engine is still Quake 3, but its supposedly a heavily ...
by Sputnik
Fri Jun 06, 2003 12:17 am
Forum: Public Releases
Topic: Another HITP map...
Replies: 9
Views: 535

Wow!! It looks great.

Whats the deal with this mod anyway. I know its all user contributed, but is there going to be a final release, with everything?? Or just multiple releases with singe files?
by Sputnik
Wed Jun 04, 2003 8:15 pm
Forum: News
Topic: Sneak Peek @ New Look
Replies: 17
Views: 1154

If there is a Call of Duty .map I would be happy to be one of the admins!
by Sputnik
Sun Jun 01, 2003 9:08 pm
Forum: News
Topic: Call of Duty : Preview
Replies: 10
Views: 1305

I just picked up an issue of PC Gamer. It says that it uses a "modified" Q3 engine. The graphics look sweet! I can't wait till this comes out this winter.
by Sputnik
Sat May 31, 2003 9:58 pm
Forum: News
Topic: Call of Duty : Preview
Replies: 10
Views: 1305

What?! The Q3 Engine again?? I thought that was outdated!

The graphics look a lot better than MOH though.. are you sure its the same engine?
by Sputnik
Fri Apr 18, 2003 12:23 am
Forum: Bots
Topic: independent multiplay bots
Replies: 14
Views: 1442

Thats a cool idea!! Any idea if you will release a map with these techniques applied???
by Sputnik
Sat Mar 15, 2003 2:37 pm
Forum: Mapping
Topic: What kind of tutorials would you like to see more?
Replies: 81
Views: 2969

I think a huge SP AI tutorial should be compiled, including speech, pathnodes, etc. I also liked the driveable jeep idea!
by Sputnik
Thu Mar 13, 2003 11:41 pm
Forum: News
Topic: Gen Cobra
Replies: 24
Views: 1644

Wow thats horrible... Good luck, I hope he's ok..
by Sputnik
Sun Mar 09, 2003 8:12 pm
Forum: Bots
Topic: bot names
Replies: 4
Views: 918

lol..! My name was in there too! I killed myself a couple times as a bot as well..
by Sputnik
Sat Mar 08, 2003 4:23 pm
Forum: Bots
Topic: bot names
Replies: 4
Views: 918

Actually I think there is reference to see bot names in jv_map's sdk... i don't know if it shows team names though, probably just dev. stuff.
by Sputnik
Wed Mar 05, 2003 11:48 pm
Forum: Bots
Topic: Cool Idea
Replies: 5
Views: 1213

mmmm... ok.. how do I define spawnpoints??
by Sputnik
Tue Mar 04, 2003 10:00 pm
Forum: Bots
Topic: DM-bots?
Replies: 3
Views: 782

What about Team Deathmatches??
by Sputnik
Tue Mar 04, 2003 9:57 pm
Forum: Bots
Topic: Cool Idea
Replies: 5
Views: 1213

So If I add this to a pre-made mohaa map, will the bot spawn in a random place??

Also, what does the spawnername do??
by Sputnik
Tue Mar 04, 2003 1:21 am
Forum: Bots
Topic: Cool Idea
Replies: 5
Views: 1213

Cool Idea

Hey, I was just wondering if there is any way that you could spawn in bots from the .scr file. Isn't it just a team spawn point with special targetnames?? how would I go about doing this?? (Please no one steal my idea!!)
by Sputnik
Mon Mar 03, 2003 1:27 am
Forum: Scripting
Topic: Loading Screens
Replies: 1
Views: 233

Loading Screens

Ok, I've put together a tutorial for simple, Multiplayer loading screens on my site. Check it out:

http://www.breezeland.com/~sputnik/tuto ... s_main.php