Search found 33 matches

by Psycho
Sun Feb 29, 2004 7:33 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Thank you guys!! I used sunflarename/none and it worked!! Thanks :D
by Psycho
Sat Feb 28, 2004 3:17 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Ok I want to be more specific but I cant be. I will upload my map so you can look for yourself. Dont mention the sky, I still have to work on that one. But look at the sun and you see what I mean.

But m8, I really appreciate your help I really do. Anyway here is the file:
http://members.lycos.nl ...
by Psycho
Thu Feb 26, 2004 10:29 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Oh please read my post! I have got everything (wich includes the direction) but the sun is blinding me :twisted: ! It's to much for the morning sun! But thanks for your help anyway :wink: Anymore idea's? :roll:
by Psycho
Thu Feb 26, 2004 9:32 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

got already that one also. Got them as 30 30 30. The map is alot darker but the sun is still blinding me. Oh, and I have deleted my sunflare.
by Psycho
Thu Feb 26, 2004 8:05 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Yes I already got the sun direction. Its in the same position as the sun in the sky texture. But its to bright. As said before it blinds you wich it shouldnt be doing it because the sun is almost behind the horizon. Anymore ideas?
by Psycho
Thu Feb 26, 2004 5:52 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Ok I got all my things now. Only the sun blinds you when you look at it. This is not good because the sun is almost behind the horizon. So how can I change that? I'll post a screen of it later on!

http://members.lycos.nl/markalbers/look.jpg
by Psycho
Thu Feb 19, 2004 9:07 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Ok I have got a new problem :D . I have in Photoshop 7.0 but how can I crop a image to 512*512? I know how the cropping works but I never know how big my square is. I see that you can give the crop height and width but nothing happens when I fill those things in.
by Psycho
Thu Feb 19, 2004 8:53 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Thanks guys! I will try it at once!
by Psycho
Thu Feb 19, 2004 6:40 pm
Forum: Mapping
Topic: Costum sky ... how???
Replies: 23
Views: 518

Costum sky ... how???

I am not new to mapping for MoH:AA. I stopped mapping about half a year ago. And a week ago I was bored and picked up the mapping again.

And then I run in a problem. I want to use as much costum textures as possible. Now I got a very nice texture for the sky. I want to make it in MoH:AA but I can ...
by Psycho
Tue Aug 12, 2003 2:55 pm
Forum: Scripting
Topic: Music while loading a map?
Replies: 4
Views: 192

Music while loading a map?

Is it possible to play music while you are loading a map?
by Psycho
Mon Jul 14, 2003 2:55 pm
Forum: Mapping
Topic: Town Layouts
Replies: 5
Views: 252

im am making a complete city togeteher with a friend.
You can see it here: http://members.lycos.nl/markalbers/map/
Not complete though!
by Psycho
Wed Jul 09, 2003 7:19 pm
Forum: Mapping
Topic: Why cant i see changes in my map?
Replies: 12
Views: 193

I think you have some errors in your compiler.
It means you have something wron gin your map.

I have that to sometimes. Most of the time it says Leaked. Just look when your map compiles if it gives such a error. It will also say that he can't write a .prt file.

If your compiler says ***Leaked ...
by Psycho
Thu Jun 12, 2003 12:18 pm
Forum: Mapping
Topic: Loading screens
Replies: 6
Views: 202

thank you if got it. The first line in the shader wasn't correct. It works now! :D
by Psycho
Thu Jun 12, 2003 12:06 pm
Forum: Mapping
Topic: Loading screens
Replies: 6
Views: 202

ok.
Now I got this shader:

Code: Select all

waalbrugload
{
nomipmaps
nopicmip
cull none
force32bit
surfaceparm nolightmap
{
clampMap textures/mohmenu/dmloading/waalbrugload.jpg 
}
}
The paths to the image are correct and I still get the wite screen. Its a jpg btw.[/code]
by Psycho
Thu Jun 12, 2003 12:00 pm
Forum: Mapping
Topic: Loading screens
Replies: 6
Views: 202

I got this one:

Code: Select all

obj-waalbrugload
{
nomipmaps
nopicmip
cull none
force32bit
surfaceparm nolightmap
{
clampMap textures/mohmenu/dmloading/waalbrugload.tga 
}
}
and it still doesn't work.[/code]