Search found 25 matches
- Sun Jun 22, 2003 5:22 am
- Forum: Mapping
- Topic: Bending objects, texturing and multiple brushes....
- Replies: 11
- Views: 194
- Sun Jun 22, 2003 5:17 am
- Forum: Mapping
- Topic: Bending objects, texturing and multiple brushes....
- Replies: 11
- Views: 194
No, there's something really wierd going on... even if I try using the set feature instead of fit... the texture blacks out (well, it's not black, it's more of a really dark forest green - semantics).
I was able to bend the patch mesh though... I was just being stupid on that one... figured it out ...
I was able to bend the patch mesh though... I was just being stupid on that one... figured it out ...
- Sun Jun 22, 2003 5:02 am
- Forum: Mapping
- Topic: Bending objects, texturing and multiple brushes....
- Replies: 11
- Views: 194
- Sun Jun 22, 2003 4:43 am
- Forum: General Discussion
- Topic: How did you guys start mapping?
- Replies: 33
- Views: 1096
- Fri Jun 20, 2003 8:27 pm
- Forum: Mapping
- Topic: Usable items...
- Replies: 5
- Views: 135
- Fri Jun 20, 2003 7:31 pm
- Forum: Mapping
- Topic: Usable items...
- Replies: 5
- Views: 135
- Fri Jun 20, 2003 10:39 am
- Forum: Mapping
- Topic: Lighting Problems in general
- Replies: 5
- Views: 175
I'm no good with the angles either... but I do have this one suggestion for you... don't over-use the spot-light technique... it really seems to destroy the framerate on your maps. I can have 50 lights in my map, different colors, different intensities, and no problem... I manipulate the angle on a ...
- Fri Jun 20, 2003 10:36 am
- Forum: Mapping
- Topic: New tutorial ( bending roads using patch meshes )
- Replies: 16
- Views: 282
I also run a 128 meg Radeon (8500LE) and I have problems with screenshots too. It sometimes only records the top quarter of the screenshot, with the rest left black. I found when I reduced my advanced graphic settings all to 'high' instead of 'max' that the problem was resolved.
Not happy with my ...
Not happy with my ...
- Fri Jun 20, 2003 7:42 am
- Forum: Mapping
- Topic: Usable items...
- Replies: 5
- Views: 135
Usable items...
I'm trying to get a usable Mauser, and also a usable Health pack in my level. I want a respawn of about 30 seconds, if possible. Any way to do this? I'm not able to figure it out...
- Mon Jun 16, 2003 8:45 am
- Forum: Scripting
- Topic: Can these 2 things be made?
- Replies: 7
- Views: 264
- Mon Jun 16, 2003 8:42 am
- Forum: Mapping
- Topic: Editing a Map
- Replies: 6
- Views: 152
- Mon Jun 16, 2003 8:38 am
- Forum: Mapping
- Topic: Weapon/Item Respawn
- Replies: 5
- Views: 124
Clipping is a great tool... you can basically create any brush you want with it. The only rule-of-thumb I stick to, with clipping, is maintaining an even ratio of what I clip, on the grid.
I try to go 2 x 2 to get a perfect 90 degree angle, or if that doesn't suit what I'm doing, and I want more ...
I try to go 2 x 2 to get a perfect 90 degree angle, or if that doesn't suit what I'm doing, and I want more ...
- Sun Jun 15, 2003 5:50 pm
- Forum: Mapping
- Topic: wanted mapper!!!
- Replies: 92
- Views: 1503
I love everything about mapping. Setting up the layout, decorating, furnishing, texturing, all of it! The only thing I truly hate is scripting, because I'm not that good at it, and it's a pain-in-the-ass to get simple things - like loading screens - to work sometimes. I almost always capitalize a ...