Humm,, I ll have to look and see if I can implement. If so them I will have the perfect server side drivable tank script. ThanksDeutsche Dogge wrote:The g_allclasses.html document specifies a "istouching( Entity entity )" method but how and if you can implement it in your case, i don't know.
Search found 88 matches
- Thu Dec 16, 2004 6:53 pm
- Forum: Scripting
- Topic: Scripting Drivable Tanks: HELP
- Replies: 10
- Views: 368
- Thu Dec 16, 2004 6:34 pm
- Forum: Scripting
- Topic: Scripting Drivable Tanks: HELP
- Replies: 10
- Views: 368
Re: ...
Yah I'm doing this for Spearhead...not sure what you mean...there's only a M5l2a .min file...and that's for Allied Assault...for me anyway.
I put in the Spearhead SDK tutorial map from its tools section with the drivable tank .map and .scr file, compiled it and tried to play it...it kicked me ...
I put in the Spearhead SDK tutorial map from its tools section with the drivable tank .map and .scr file, compiled it and tried to play it...it kicked me ...
- Fri Dec 03, 2004 2:15 pm
- Forum: Scripting
- Topic: T1L1 MP Project
- Replies: 2
- Views: 191
- Fri Dec 03, 2004 2:07 pm
- Forum: Scripting
- Topic: Dog sounds! jv or bd please.
- Replies: 19
- Views: 651
- Fri Nov 12, 2004 12:42 am
- Forum: Scripting
- Topic: Parachuting from a plane??
- Replies: 4
- Views: 303
- Fri Nov 12, 2004 12:13 am
- Forum: Scripting
- Topic: Parachuting from a plane??
- Replies: 4
- Views: 303
Re: Parachuting from a plane??
I'm going to decompile the first sh level and look at the script to see how you would parachute the player out of the plane like the first Spearhead level. I'm thinking a camera scene where you control the cameras angle and pitch, just not where it goes. Anyone have ideas?
parachute:
level ...
parachute:
level ...
- Sun Nov 07, 2004 4:06 am
- Forum: Scripting
- Topic: help with singleplayer to multiplayer conversions
- Replies: 19
- Views: 727
- Fri Nov 05, 2004 1:24 pm
- Forum: Mapping
- Topic: converting single player mohaa maps to multiplayer
- Replies: 19
- Views: 614
This is a script for one of the single player maps . I understand that you can remove different classes of entities other than just actor . In this script I got the targetname of several of the things that needed to be removed and just used them . I think this maybe mission 1 not sure I renamed it ...
- Fri Nov 05, 2004 2:15 am
- Forum: Scripting
- Topic: help with singleplayer to multiplayer conversions
- Replies: 19
- Views: 727
- Thu Nov 04, 2004 9:50 pm
- Forum: Scripting
- Topic: help with singleplayer to multiplayer conversions
- Replies: 19
- Views: 727
- Thu Nov 04, 2004 7:14 pm
- Forum: Scripting
- Topic: help with singleplayer to multiplayer conversions
- Replies: 19
- Views: 727
Re: help with singleplayer to multiplayer conversions
Alright decided to try to convert a singleplayer map. I choose to do m1l1. The script I wrote pretty much does nothing at all and I followed everything on the TMT forums. Here is what this one looks like:
//SinglePlayer Maps to MultiPlayer
//Level m1|1 Converted
//Converted by WD_Echo_Rancid ...
//SinglePlayer Maps to MultiPlayer
//Level m1|1 Converted
//Converted by WD_Echo_Rancid ...
- Thu Jun 03, 2004 7:07 pm
- Forum: Scripting
- Topic: spawning a tree
- Replies: 26
- Views: 779
- Thu Jun 03, 2004 2:44 am
- Forum: Scripting
- Topic: spawning a tree
- Replies: 26
- Views: 779
- Wed Jun 02, 2004 4:55 pm
- Forum: Scripting
- Topic: spawning a tree
- Replies: 26
- Views: 779
Re: spawning a tree
Gold wrote:Is it possible to spawn a ladder so ya can climb the tree like the climable tree in gewitter??
Gold<<mohha freak
Yes
Regards
<TWZ>WarTech