Thanks Wacko!
Yeah people come on and check it out. It won't getting any better with only Wacko and I using it. So please help me out by using. After all it is FREE!
Search found 43 matches
- Mon Aug 05, 2002 8:09 am
- Forum: Mapping
- Topic: good news for mappers
- Replies: 1
- Views: 563
- Sat Aug 03, 2002 8:08 am
- Forum: Mapping
- Topic: Light switch
- Replies: 14
- Views: 1017
- Fri Aug 02, 2002 3:08 pm
- Forum: Mapping
- Topic: MOHAA: Texture Viewer
- Replies: 5
- Views: 748
- Sun Jul 28, 2002 9:56 pm
- Forum: Mapping
- Topic: Black light
- Replies: 8
- Views: 859
- Sun Jul 28, 2002 6:26 pm
- Forum: Mapping
- Topic: Black light
- Replies: 8
- Views: 859
- Sun Jul 28, 2002 6:21 pm
- Forum: Mapping
- Topic: how to make propellers?
- Replies: 7
- Views: 751
- Sun Jul 28, 2002 6:16 pm
- Forum: Scripting
- Topic: Scripting Manual
- Replies: 17
- Views: 1906
- Thu Jul 25, 2002 2:27 pm
- Forum: Mapping
- Topic: Error: Exceeded MAX_POINTS_ON_WINDING
- Replies: 1
- Views: 442
Error: Exceeded MAX_POINTS_ON_WINDING
*********** ERROR ***********
Exceeded MAX_POINTS_ON_WINDING
Okay what on earth does this mean and how do I fix it? Any help will be greatly appreciated. Thanks in advance.
Exceeded MAX_POINTS_ON_WINDING
Okay what on earth does this mean and how do I fix it? Any help will be greatly appreciated. Thanks in advance.
- Thu Jul 25, 2002 2:23 pm
- Forum: Mapping
- Topic: compiling i really need help
- Replies: 8
- Views: 800
Most likely you have an error in your BSP process. Try this, start MBuilder, then click change on your BSP options. In the "set custom command line" textbox type "> bsp.txt" Now select a map and click build. When it is done it will have created a text file called "bsp.txt" in either your MBuilder ...
- Wed Jul 24, 2002 12:48 pm
- Forum: Mapping
- Topic: I want no fog in the buildings...
- Replies: 5
- Views: 783
- Wed Jul 24, 2002 6:19 am
- Forum: Scripting
- Topic: Serious question - OTish
- Replies: 9
- Views: 894
You guys are right in the avialibility of matirials, and [i]MOHScript[\i]'s closesness to C. However, if you start learning C your going to get into a lot of stuff that is not need, like stdin and stdout. C's cumbersome, gratned powerful, way of handling strings, it is also very picky about data ...
- Tue Jul 23, 2002 6:51 am
- Forum: Scripting
- Topic: Serious question - OTish
- Replies: 9
- Views: 894
Some in these forums said that programming/scriptting is an art form, much like mapping. How ever, unlike mapping there are many resources to help you get going. I've been programming for 7 years or so, I've read 0 books on it. Now I've taken 7 years to get where I am, and I pretty sure that I could ...
- Tue Jul 23, 2002 6:37 am
- Forum: Mapping
- Topic: I want no fog in the buildings...
- Replies: 5
- Views: 783
Hey Wacko! Since you've been helpin' me so much I though maybe I should help you. What do you think? Okay, I've done this before. I have a level where the fog comes on when you enter the ventalation shafts and dissapears when you leave. I had to place two triggers where ever you entered and left the ...
- Mon Jul 22, 2002 8:07 am
- Forum: Mapping
- Topic: MOHAA: Texture Viewer
- Replies: 5
- Views: 748
- Mon Jul 22, 2002 6:34 am
- Forum: Scripting
- Topic: Scripting Manual
- Replies: 17
- Views: 1906
There is a file that comes with the SDK that explains the basic operators and program flow keywords. I believe it is called Script Files.txt . It is in the docs folder where you installed radiant. If you don't have it I can email it to you, it is only 18K unzipped. It is of some help, especially to ...