Search found 8 matches

by Obergefreiter
Tue Nov 18, 2003 6:41 pm
Forum: Scripting
Topic: Player Sounds and taunts
Replies: 1
Views: 115

Player Sounds and taunts

I have read a number of threads about using Scriptmaster to add sounds to entities. I have also read through the tutorials. Is it possible to create 'custom taunts' and bind them to a Player entity?

I want to bind a new scripted command to a key that combines 'say' and 'playsound' so I can have ...
by Obergefreiter
Tue Nov 11, 2003 12:22 am
Forum: Mapping
Topic: Hill and Dale Roads
Replies: 8
Views: 154

Thats the excellent tutorial I have followed as well as one on Mansteins Level Design site. I am trying to make a map with twisting, steep alleyways between buildings that have been built into rolling hillsides. (Think Italian villages) I need to make the patches go up and down as well as writhe and ...
by Obergefreiter
Mon Nov 10, 2003 11:17 pm
Forum: Mapping
Topic: Hill and Dale Roads
Replies: 8
Views: 154

Hill and Dale Roads

I have read the excellent tutorial on using Patch mesh for making curved roads. X-Y vertices stretches are pretty easy but I want to make roads that go up - down - winding back and forth like in Spearhead Winter maps. Are these roads patch-mesh that have been stretched or rotated in the X-Y and Z ...
by Obergefreiter
Tue Nov 04, 2003 5:24 pm
Forum: General Discussion
Topic: In Game Chat Access
Replies: 4
Views: 248

Thanks

It appears that there is an undocumented console cmd called IRC??? that makes standard IRC commands available in-game??? very cool. This looks like exactly what I wanted. I will try this out tonite.

Thanks
by Obergefreiter
Mon Nov 03, 2003 11:20 pm
Forum: General Discussion
Topic: In Game Chat Access
Replies: 4
Views: 248

In Game Chat Access

I am assuming the In-Game chat for MOH AA SH BT is standard Internet Relay Chat correct????

I want to be able to login to the chat without logging into the MOH server is this possible? That way I can use mIRC and monitor game chat without being a player. I suspect I would need to know the IP and ...
by Obergefreiter
Sat Jun 28, 2003 5:33 am
Forum: Mapping
Topic: Dark Forest
Replies: 4
Views: 120

I tried non-solid and noimpact under surface properties but it did not work.

Its just a 512x512x512 brush :oops:

Any other ideas?

Thanks
by Obergefreiter
Fri Jun 27, 2003 10:58 pm
Forum: Mapping
Topic: Dark Forest
Replies: 4
Views: 120

Dark Forest

I am making a dark forested area with deep shadows but the shadow caulk is solid and players can't walk through it. I am using full sunlight lighting for my skybox so how do I build this.

I want the player to walk inot and out of the bright sun.

Thanks
by Obergefreiter
Thu May 08, 2003 8:47 pm
Forum: Mapping
Topic: Making a World
Replies: 4
Views: 127

Making a World

CAUTION: NOOOOoooooB!!!!!!!!

So I read the mapping tutorial..... Excellent BTW.....

To create my 'World', I just create a 'patchwork of brushes' to make up the terrain and make '4-Wall Brushes' throughout it as my buildings? To this I add brushes around the perimeter of my world as an artificial ...