Ahh yes do excuse me, i got me films mixed up.
but anyhoot maybe still a good idea for an Obj map.
kellys heros i must write that down LOL
thnx duda
Search found 14 matches
- Tue Jun 03, 2003 1:41 pm
- Forum: Mapping
- Topic: Any Suggestions for a map idea?
- Replies: 11
- Views: 353
- Mon Jun 02, 2003 6:00 pm
- Forum: Mapping
- Topic: Any Suggestions for a map idea?
- Replies: 11
- Views: 353
- Thu May 29, 2003 9:23 pm
- Forum: Mapping
- Topic: Deleted brushes appearing on map after compile
- Replies: 2
- Views: 91
Deleted brushes appearing on map after compile
Hi guys,
Im having a really weird probelm,
in the middle od building my map i added some crates and a few door
frames, i didnt like them so i have since deleted them, but no matter
what i try after a complie then a test run in spearhead the crates anddoor frames are still there. i can even walk ...
Im having a really weird probelm,
in the middle od building my map i added some crates and a few door
frames, i didnt like them so i have since deleted them, but no matter
what i try after a complie then a test run in spearhead the crates anddoor frames are still there. i can even walk ...
- Tue May 27, 2003 2:51 pm
- Forum: Mapping
- Topic: What angle makes the ladder work from the front?
- Replies: 7
- Views: 161
- Wed May 21, 2003 2:54 pm
- Forum: Mapping
- Topic: MOHRadiant 3D view problems
- Replies: 2
- Views: 113
MOHRadiant 3D view problems
Hi guys,
Im having trouble with the 3D view in Radiant, Whenever I load my map
or move around my map with the camera all the brush textures go black.
To see any textures in detail I have to constantly resent my Texture view mode, ie: trilinear, bilinier etc.
Are there any options i can enable ...
Im having trouble with the 3D view in Radiant, Whenever I load my map
or move around my map with the camera all the brush textures go black.
To see any textures in detail I have to constantly resent my Texture view mode, ie: trilinear, bilinier etc.
Are there any options i can enable ...
- Sun May 18, 2003 5:07 pm
- Forum: Mapping
- Topic: Grouping mutliple shapes or textures
- Replies: 5
- Views: 152
- Sun May 18, 2003 1:13 am
- Forum: Mapping
- Topic: Grouping mutliple shapes or textures
- Replies: 5
- Views: 152
- Sun May 18, 2003 12:57 am
- Forum: Mapping
- Topic: Grouping mutliple shapes or textures
- Replies: 5
- Views: 152
Grouping mutliple shapes or textures
Hi
me again ... i am think im sure of it now
can any1 tell me how to group the currently selected texture faces
or whole shapes so that i can easliy select it again at a later time but
as 1 whole object, that way it would be easire to move say
a house or something, doors windows n all.
cheerz ...
me again ... i am think im sure of it now
can any1 tell me how to group the currently selected texture faces
or whole shapes so that i can easliy select it again at a later time but
as 1 whole object, that way it would be easire to move say
a house or something, doors windows n all.
cheerz ...
- Sun May 18, 2003 12:54 am
- Forum: Mapping
- Topic: elevating the camera in 3d preview window???
- Replies: 4
- Views: 139
- Sun May 18, 2003 12:26 am
- Forum: Mapping
- Topic: elevating the camera in 3d preview window???
- Replies: 4
- Views: 139
elevating the camera in 3d preview window???
Hi,
as the title suggests im a bit stuck on how to elevate the camera
in 3d preview window, i can tilt the camera etc, but i want to select
some texture surfaces that are above the line of sight of my camera.
could some1 be kind enough to tell me how to do it, ive read the
radiant tuts but i cant ...
as the title suggests im a bit stuck on how to elevate the camera
in 3d preview window, i can tilt the camera etc, but i want to select
some texture surfaces that are above the line of sight of my camera.
could some1 be kind enough to tell me how to do it, ive read the
radiant tuts but i cant ...
- Thu May 15, 2003 5:36 pm
- Forum: Mapping
- Topic: Problems with floor sounds
- Replies: 1
- Views: 112
Problems with floor sounds
Hi can some plz tell me how to apply sounds to
surfaces other than wood (wood is the default sound )
If i create a room with a wood floor the sound works fine when i move around (i get a foot on wood sound)
But when i create a floor made of wood or steal etc i get no sound
at all when moving around ...
surfaces other than wood (wood is the default sound )
If i create a room with a wood floor the sound works fine when i move around (i get a foot on wood sound)
But when i create a floor made of wood or steal etc i get no sound
at all when moving around ...
- Fri May 09, 2003 5:52 pm
- Forum: Mapping
- Topic: custom map loading error
- Replies: 2
- Views: 140
- Fri May 09, 2003 5:51 pm
- Forum: Mapping
- Topic: MBUILDER for spearhead
- Replies: 3
- Views: 172
MBUILDER for spearhead
HI guys,
just a thought has any1 thought of rewriting MBuilder
so that it can load spearhead after a compile instead of MOH.
I ask this coz the maps im learning to make wont load in MOH.
ive tried changing the load comand in the console window on MBuilder
from MOHAA.exe to MOH_spearhead.exe but ...
just a thought has any1 thought of rewriting MBuilder
so that it can load spearhead after a compile instead of MOH.
I ask this coz the maps im learning to make wont load in MOH.
ive tried changing the load comand in the console window on MBuilder
from MOHAA.exe to MOH_spearhead.exe but ...
- Fri May 09, 2003 4:14 pm
- Forum: Mapping
- Topic: custom map loading error
- Replies: 2
- Views: 140
custom map loading error
PLZ PLZ help.
Ive made a room in radiant from the starter tutorial,
ive complied it as instructed manually and with mbuilder
the map compiles but when it trys to load in
MOHAA i get this error in console
LOCALIZATION ERROR: 'MAHAA Console' does not have a localization entry
does any1 know how to ...
Ive made a room in radiant from the starter tutorial,
ive complied it as instructed manually and with mbuilder
the map compiles but when it trys to load in
MOHAA i get this error in console
LOCALIZATION ERROR: 'MAHAA Console' does not have a localization entry
does any1 know how to ...