Search found 6 matches

by Thor
Tue Jul 16, 2002 9:44 pm
Forum: Mapping
Topic: func_rotatingdoor with a hidden key: sometimesaway
Replies: 19
Views: 1492

make sure the "angle" the door is set to is perpendicular to the door...otherwise the "alwaysaway" will not work properly...
by Thor
Fri Jul 12, 2002 4:08 am
Forum: Mapping
Topic: Mouse-behavior in 3d-view
Replies: 7
Views: 306

it'd be pretty f*cking stupid of him to write that...as his site is all about helping people with editing using the editor...

I also prefer mode 2
by Thor
Fri Jul 12, 2002 4:05 am
Forum: Mapping
Topic: A couple ideas to make the lives of mappers easier...
Replies: 29
Views: 2887

yes excellent work surgeon...looking great...
by Thor
Thu Jul 11, 2002 4:12 am
Forum: Mapping
Topic: A couple ideas to make the lives of mappers easier...
Replies: 29
Views: 2887

looks excellent...that's exactly how I would've done it...

just because he's not in the US doesn't mean he doesn't have to follow the US copyright laws...after all..the servers reside here in the US...
by Thor
Wed Jul 10, 2002 11:03 pm
Forum: Mapping
Topic: A couple ideas to make the lives of mappers easier...
Replies: 29
Views: 2887

How would people like to see the textures arranged ?? Would you like to see them in their individual texture sets, or in sets according to their type - ie walls , stone..Also should I provide any info on them or just the pics ??

since we are using this as a reference guide...it can be done one of ...
by Thor
Wed Jul 10, 2002 12:20 am
Forum: Mapping
Topic: A couple ideas to make the lives of mappers easier...
Replies: 29
Views: 2887

A couple ideas to make the lives of mappers easier...

two ideas...kinda similar to the "Project Entity"

1. a texture reference guide online...a site where a mapper could go and look through all the textures that come with the game...to find the right one...

2. an entity reference guide...pictures only...just a picture of each entity available from ...