Search found 3 matches

by Zer0x
Sun May 25, 2003 8:40 pm
Forum: Mapping
Topic: Solid vehicles problems
Replies: 2
Views: 128

Solid vehicles problems

My first playable map is finaly starting to look like something :D It's a small and simple MP map in a depot, for a maximum of 4 or 6 players. I'm trying many tuts to learn how to use MoHRadiant. Right now I'm working on the details. Small objects, tables, lights and vehicles to make it look real ...
by Zer0x
Tue May 13, 2003 4:10 pm
Forum: Mapping
Topic: Info_player_start/allies/axis... again
Replies: 2
Views: 121

Wow... I just doublechecked to be absolutly sure, renamed the 1st_room.map and it worked. Don't know why, but I was pretty sure that I did everything right, I've compiled it several times, to different paths. Beats me.. Thanks!!
by Zer0x
Tue May 13, 2003 3:50 pm
Forum: Mapping
Topic: Info_player_start/allies/axis... again
Replies: 2
Views: 121

Info_player_start/allies/axis... again

First of all, I'm new to mapping. To have some practice I made a small room (1st_room.map), with some textures and some lights.

ALSO, I put an Info_player_start/allies.axis/deathmatch in the room but still I get the error: No spawn entity, can't spawn player. (or something like that)

Also it says ...