Search found 25 matches
- Mon Jul 21, 2003 2:36 pm
- Forum: Mapping
- Topic: Model clipping (different than clip brushes)
- Replies: 11
- Views: 357
- Mon Jul 21, 2003 2:21 pm
- Forum: Mapping
- Topic: Model clipping (different than clip brushes)
- Replies: 11
- Views: 357
- Fri Jul 18, 2003 5:08 pm
- Forum: Mapping
- Topic: Models blowing up?
- Replies: 3
- Views: 174
- Fri Jul 18, 2003 5:07 pm
- Forum: Mapping
- Topic: Model clipping (different than clip brushes)
- Replies: 11
- Views: 357
- Thu Jul 17, 2003 5:29 am
- Forum: Mapping
- Topic: Models blowing up?
- Replies: 3
- Views: 174
Models blowing up?
ok this is not a post asking how to blow things up! I need to know how to stop things blowing up 
i have the models/vehicle/europe/car-tan model but if i shoot it enough it blows up and disapears? i dont want it to do that!
i have the models/vehicle/europe/car-tan model but if i shoot it enough it blows up and disapears? i dont want it to do that!
- Thu Jul 17, 2003 5:11 am
- Forum: Mapping
- Topic: Model clipping (different than clip brushes)
- Replies: 11
- Views: 357
- Mon Jul 14, 2003 3:56 pm
- Forum: Mapping
- Topic: Model clipping (different than clip brushes)
- Replies: 11
- Views: 357
- Sun Jul 13, 2003 3:15 pm
- Forum: Mapping
- Topic: Model clipping (different than clip brushes)
- Replies: 11
- Views: 357
- Sun Jul 13, 2003 12:27 pm
- Forum: Public Releases
- Topic: First map release!!! Thumper
- Replies: 6
- Views: 447
First map release!!! Thumper
hey guys finally i have something to show you all, just fine tuning it atm but hopefully will be done in the next couple of days..... maybe...... ok it will! hehe. just vis-grouping and model clipping left to do.
Its an aussie based location so i have made custom sky textures and a few extra ...
Its an aussie based location so i have made custom sky textures and a few extra ...
- Sun Jul 13, 2003 12:21 pm
- Forum: Mapping
- Topic: Model clipping (different than clip brushes)
- Replies: 11
- Views: 357
Model clipping (different than clip brushes)
ok guys i'm stumped, i cant seem to figure a way to make the bounding box on the damn standard vehicle/europe/car-tan model non-solid so my clipping brushes work properly, i have tryed "n" NO_STATIC_COLLISION but that doesn't seem to do anything to it......... :(
Any ideas?
Plus why is there a ...
Any ideas?
Plus why is there a ...
- Wed Jul 09, 2003 8:03 am
- Forum: Mapping
- Topic: .min error
- Replies: 5
- Views: 171
- Mon Jul 07, 2003 6:33 am
- Forum: Mapping
- Topic: deleting a caulk wall
- Replies: 6
- Views: 179
- Mon Jul 07, 2003 6:29 am
- Forum: Mapping
- Topic: Bombed city
- Replies: 14
- Views: 382
- Thu Jul 03, 2003 5:42 am
- Forum: Scripting
- Topic: Escape obj multiplayer?
- Replies: 7
- Views: 286
Escape obj multiplayer?
ok guys i dont know if this has been done or not and yes i have done a search before posting :P I want to do a recreation of a map from America's Army, the one i want to do is the Bridge one, where one team has to make their way accross the bridge and get to the end of the road, i want to recreate ...
- Sat May 31, 2003 3:27 pm
- Forum: Mapping
- Topic: Compiling Errors - List 'em and their solutions
- Replies: 188
- Views: 40121