Hi guys, I would like to add a searchlight to my map that follows the player if they enter a certain but then go off after a second or two. For example, if they run along a certain bit of balcony the searchlight switches on, follows them for 1 second, then switches off again. I've tried setaimtarget ...
Hi, does anyone know any good tutorials, or just tell me, how you spawn thing in through script. I get most of it but I don't understand how the co-ordinates are worked out. Can anyone enlighten me?
Thanks.
i think its to do with the ubersound. If that is the problem it will come up in console. Yes, I'll have a look at your map, not that I'll be able to do much. My MSN is shuriken1@supanet.com, you can send it on that.
Right, it seems I might be able to help as I've just done something vaguely similar with some flak88's. For the explosion: I followed a tutorial where the explosion effect was spawned into the map by the gun fire script, then removed after the explosion. This is what it looks like: local.Exp1 ...