Search found 44 matches
- Fri Feb 03, 2006 11:48 am
- Forum: Scripting
- Topic: IP or clientid query?
- Replies: 4
- Views: 404
- Tue May 24, 2005 8:42 pm
- Forum: Scripting
- Topic: get holster status
- Replies: 6
- Views: 290
- Mon Apr 25, 2005 5:31 pm
- Forum: Scripting
- Topic: overide client .tik weaponfile by serversided mod ?
- Replies: 5
- Views: 219
- Mon Apr 25, 2005 12:43 pm
- Forum: Scripting
- Topic: tell when player gotkill?
- Replies: 21
- Views: 780
- Mon Apr 25, 2005 2:46 am
- Forum: Scripting
- Topic: overide client .tik weaponfile by serversided mod ?
- Replies: 5
- Views: 219
- Mon Apr 25, 2005 2:45 am
- Forum: Scripting
- Topic: tell when player gotkill?
- Replies: 21
- Views: 780
- Sun Apr 24, 2005 10:00 pm
- Forum: Scripting
- Topic: overide client .tik weaponfile by serversided mod ?
- Replies: 5
- Views: 219
overide client .tik weaponfile by serversided mod ?
is there a way to overide settings in a .tik weapon file from serverside ?
I know there are some cheats outthere and fairly simple to create by just editing the .tik weaponfile. If we can set it from serverside everytime it would be very nice as we can stop a lot of cheats.
I know there are some cheats outthere and fairly simple to create by just editing the .tik weaponfile. If we can set it from serverside everytime it would be very nice as we can stop a lot of cheats.
- Sun Apr 24, 2005 9:27 pm
- Forum: Scripting
- Topic: tell when player gotkill?
- Replies: 21
- Views: 780
- Sun Apr 24, 2005 7:32 pm
- Forum: Scripting
- Topic: get holster status
- Replies: 6
- Views: 290
get holster status
is there a way to get the status of a player ? i wanna see it in a MP script if the player holsters his/her weapon
other question, as you know, a NIL causes probs in the scripts, is there a good way to get around it ? something like if(local.tester == NIL)
I tried that one but without luck.
it ...
other question, as you know, a NIL causes probs in the scripts, is there a good way to get around it ? something like if(local.tester == NIL)
I tried that one but without luck.
it ...
- Thu Sep 16, 2004 1:59 pm
- Forum: Bots
- Topic: bots acting strange like crawling very fast under the ground
- Replies: 13
- Views: 1884
basicly I only downloaded the mapsscripts from leech and the the jvbot01, put it in my mainta folder and ran the server.
serversided it's fine besides the sounds, i allready noticed that but shouldn't have anything to do with the anim stuff in my eyes.
What i find so weird is that it works perfect ...
serversided it's fine besides the sounds, i allready noticed that but shouldn't have anything to do with the anim stuff in my eyes.
What i find so weird is that it works perfect ...
- Thu Sep 16, 2004 1:32 am
- Forum: Bots
- Topic: bots acting strange like crawling very fast under the ground
- Replies: 13
- Views: 1884
- Tue Sep 14, 2004 10:12 pm
- Forum: Bots
- Topic: bots acting strange like crawling very fast under the ground
- Replies: 13
- Views: 1884
- Tue Sep 14, 2004 2:45 pm
- Forum: Scripting
- Topic: The Tanks Secondary Fire Mode
- Replies: 11
- Views: 396
- Tue Sep 14, 2004 2:43 pm
- Forum: Bots
- Topic: bots acting strange like crawling very fast under the ground
- Replies: 13
- Views: 1884
- Tue Sep 14, 2004 2:38 pm
- Forum: Scripting
- Topic: Script model seen differently by ppl.....
- Replies: 16
- Views: 493