Search found 7 matches

by minor
Thu Jun 05, 2003 11:54 am
Forum: Mapping
Topic: line of sight for palyers the smokey effect?
Replies: 1
Views: 110

line of sight for palyers the smokey effect?

im trying to put in that effect were the map slowy fades out like fog or smoke i tries the turtorial manvis thinking that had something to do with it. However it did not create what i wanted. How do you create this slow fade out or foggy effect, it helps fps does it not?
by minor
Thu Jun 05, 2003 11:45 am
Forum: Public Releases
Topic: New SP Map - Hurtgen Forrest
Replies: 1
Views: 333

New SP Map - Hurtgen Forrest

I thinking about making a map about the Hurtgen Forrest which th Americans and Germans were involved in some deadly battles, and it was one of the most costly places (life wise) during americas time at war.

Any tips i should know about mapping with snow
by minor
Sat May 31, 2003 8:50 am
Forum: Scripting
Topic: .scr?
Replies: 2
Views: 161

I have also been having problems with setting up a German firing an mg42, and when that german dies another one is spawned, i followed the level editing part of it from this sites tutorial and i put this in for the script:

main
exec global/loadout.scr maps/mg42.scr
exec global/ai.scr

level ...
by minor
Sat May 31, 2003 8:42 am
Forum: Scripting
Topic: .scr?
Replies: 2
Views: 161

.scr?

When i make a script and save it as mymapsname.scr it is turned into a screen saver application. Would this have any effect on MOHAA being able to read it?
by minor
Thu May 29, 2003 12:26 am
Forum: Mapping
Topic: Ai?
Replies: 2
Views: 136

Ai?

How do u make ai for example charge at an enemy position. When i try to do it they stay in the same place they spawned and only move to dodge grenades.
by minor
Wed May 28, 2003 4:15 am
Forum: General Discussion
Topic: MOH Rising Sun
Replies: 2
Views: 178

MOH Rising Sun

Do you think that they will make an Australian and New Zealand (ANZAC)class as they fought againts the Japs aswell?
by minor
Wed May 28, 2003 4:06 am
Forum: Mapping
Topic: AI errors
Replies: 1
Views: 92

AI errors

G'Day i new to Mohaa mapping and when ever i try to palce an AI in my map i get an error message saying

"skeletor CacheAnimSkel, anim models/human/animation/scripted/t010/00a001_victory.skc has wrong header [(indent,version) = (1312901971,14) should be (1312901971,13)]"

What does this mean?