Search found 7 matches
- Thu Jun 05, 2003 11:54 am
- Forum: Mapping
- Topic: line of sight for palyers the smokey effect?
- Replies: 1
- Views: 110
line of sight for palyers the smokey effect?
im trying to put in that effect were the map slowy fades out like fog or smoke i tries the turtorial manvis thinking that had something to do with it. However it did not create what i wanted. How do you create this slow fade out or foggy effect, it helps fps does it not?
- Thu Jun 05, 2003 11:45 am
- Forum: Public Releases
- Topic: New SP Map - Hurtgen Forrest
- Replies: 1
- Views: 333
New SP Map - Hurtgen Forrest
I thinking about making a map about the Hurtgen Forrest which th Americans and Germans were involved in some deadly battles, and it was one of the most costly places (life wise) during americas time at war.
Any tips i should know about mapping with snow
Any tips i should know about mapping with snow
.scr?
When i make a script and save it as mymapsname.scr it is turned into a screen saver application. Would this have any effect on MOHAA being able to read it?
Ai?
How do u make ai for example charge at an enemy position. When i try to do it they stay in the same place they spawned and only move to dodge grenades.
- Wed May 28, 2003 4:15 am
- Forum: General Discussion
- Topic: MOH Rising Sun
- Replies: 2
- Views: 178
MOH Rising Sun
Do you think that they will make an Australian and New Zealand (ANZAC)class as they fought againts the Japs aswell?
AI errors
G'Day i new to Mohaa mapping and when ever i try to palce an AI in my map i get an error message saying
"skeletor CacheAnimSkel, anim models/human/animation/scripted/t010/00a001_victory.skc has wrong header [(indent,version) = (1312901971,14) should be (1312901971,13)]"
What does this mean?
"skeletor CacheAnimSkel, anim models/human/animation/scripted/t010/00a001_victory.skc has wrong header [(indent,version) = (1312901971,14) should be (1312901971,13)]"
What does this mean?