Search found 369 matches

by Random
Sun May 01, 2005 8:42 am
Forum: Off Topic
Topic: Simple games
Replies: 10
Views: 339

Tick Tac Toe

Simple enough i think.

Maybe if your lookin for a challenge something like Battleship? That may be cool.
by Random
Sun May 01, 2005 8:36 am
Forum: Bragging
Topic: Er i know this isnt the place
Replies: 10
Views: 1064

Good Point Petey.

Kalti when do we get to see that map?

I am blown away by the amount of awesome work i see that is put into maps now. A few years ago it seemed like anything and everything was made into a custom map and more often than not it was rubbish. Due to great communities like this one ...
by Random
Fri Apr 29, 2005 5:35 am
Forum: Bragging
Topic: Er i know this isnt the place
Replies: 10
Views: 1064

Er i know this isnt the place

But i couldnt help myself.

I been busy with the CoD:UO stuff recently. Wish more of you were over there because this is a great lil community we got here. Every so often when im not mappin i dust off the ol' mohaa and give it a go. This is just a peek at what i been workin on. Most of you will ...
by Random
Wed Apr 13, 2005 4:19 am
Forum: General Discussion
Topic: GIMPshop
Replies: 0
Views: 303

GIMPshop

This has got to be by far the best free image editing application i have ever seen.

Check it out and let me know what you think:

GIMPshop
by Random
Thu Mar 31, 2005 9:04 pm
Forum: Mapping
Topic: can't move my stuff
Replies: 9
Views: 305

First and foremost there is never a stupid n00b question that i didnt ask myself at one point!! :wink:

Second i found that when i try to move LOD terrain sometimes i get that problem. The only thing i found that will solve it is to select that terrain again toggle the vertex editing off and you ...
by Random
Tue Mar 29, 2005 11:12 am
Forum: Skinning / Modelling
Topic: Bf109
Replies: 9
Views: 733

very impressive work jv.
by Random
Mon Mar 28, 2005 8:14 am
Forum: Mapping
Topic: Water problem
Replies: 2
Views: 256

YOu could make your own or use a different water texture. The one you have selected has a rather large wave there. I believe the line in the shader that causes that is tcMod stretch but its been a while since i looked at it so not sure. anyhow if you remove said line in a custom shader that will ...
by Random
Thu Mar 17, 2005 3:10 am
Forum: Mapping
Topic: Creating transparent textures ???
Replies: 20
Views: 566

I doubt anyone can easily impart upon you all the knowledge you will need to understand it all in just a few short lines. May i suggest trial and error, breaking down the textures that are already done and examine those shaders as well as reading the shader bible.

You will soon have a basic enough ...
by Random
Thu Mar 17, 2005 3:07 am
Forum: News
Topic: New .MAP Community
Replies: 21
Views: 7275

Well if i had to vote i would agree that one place to have them all would be a good idea. I think it would be a good community move since i feel like a trator going over to the CoD forums to learn and comin back here to read. It would be a one stop WW2 shooters heaven.

Although i wouldnt know ...
by Random
Sun Mar 13, 2005 10:28 am
Forum: Skinning / Modelling
Topic: I say we ASK EA FOR TUTS ON MAKING WEAPONS!!!!
Replies: 9
Views: 930

Mj wrote:
Mj wrote:Well that was random :?
It wasnt me i tells ya
by Random
Mon Feb 14, 2005 8:22 pm
Forum: General Discussion
Topic: Best 5 custom moh:aa maps?
Replies: 17
Views: 1378

Ok hit the way back machine:

Stali 43 OBJ version remake. (this is not a shameless plug our team really liked that map, I was the last one to admit it but its fun great frames nice feel.)
Watten (seriously was a good map i thought)
Crossfire Courtyard (bit of everything and good feal with great ...
by Random
Mon Feb 14, 2005 7:25 am
Forum: General Discussion
Topic: Best 5 custom moh:aa maps?
Replies: 17
Views: 1378

WATTEN!!!

But im biased.

Actually never really played DM at all. Too many things about that game mod drove me crazy. All of the great maps i played were OBJ maps.

As for top 5 thats tough. I havent been playing really and dont recall so many of the custom maps we played.
by Random
Tue Feb 08, 2005 3:33 am
Forum: Submit News
Topic: MOH:Dogs of War
Replies: 1
Views: 1690

Well here is what i can tell you about DOW. Havoc Engine or so ive been told, console only or so ive been told and you can either approach missions in solo mode or squad mode where you control guys ghost recon style. Now this is all heresay and cant confirm any of this in the magazines i subscribe ...
by Random
Sun Feb 06, 2005 1:26 pm
Forum: Mapping
Topic: Putting a custom model in mohradiant
Replies: 2
Views: 242

Im not the model expert but i will assume that you created the model in max or possibly maya. Next step would be to convert it into a mohaa model via Milkshape or Lightray . Not sure but i remember something about milk not doing bones properly so that means static. Planes have moving parts so i ...
by Random
Wed Feb 02, 2005 11:43 am
Forum: Mapping
Topic: Water/Hills
Replies: 8
Views: 356

Wacko wrote:dont have to be sorry for asking questions, what else should u do with them? :P and that's what this forum is all about (well, mostly :wink: ) after all.
Exactly Wacko couldnt have said it better myself.