Search found 3 matches

by fraggaholic
Fri Jun 06, 2003 7:18 am
Forum: Mapping
Topic: Water shader hangs my game on launch...
Replies: 2
Views: 94

Thanks... "Mapper" (I actually prefer this too... lol)

I solved my problems with windows by simply creating a custom shader using the Quake 3 Team Arena .tga files and setup and am going to try the same with the water. I think you may be right in that the textures could be missing from the .pak ...
by fraggaholic
Wed Jun 04, 2003 2:24 am
Forum: Mapping
Topic: Problem with Radiant
Replies: 22
Views: 428

You need to get MBuilder.exe which is the COMPILER utility. This is really the easiest part. Simply follow the instructions in the first coupla tutorials and it should work just fine for ya...

Frag
by fraggaholic
Wed Jun 04, 2003 2:21 am
Forum: Mapping
Topic: Water shader hangs my game on launch...
Replies: 2
Views: 94

Water shader hangs my game on launch...

Dear Mapheads:

A quick introduction perhaps... my name if Fraggaholic and I have just come back into the mapping world (God only knows why I want to inflict so much pain on myself...) after a 1.5 hiatus mapping using GTKRadiant for RTCW.

I decided to give MOHRadiant a go and like what I see so far ...