Search found 6 matches

by Unspecified
Wed Oct 01, 2003 12:51 am
Forum: Scripting
Topic: Sounds not working
Replies: 1
Views: 146

Sounds not working

I'm having trouble with certain sounds not working. I'm working on an objective map and the sound for the animate_fx_explosion-tank works just fine when the explosion is triggered.

However, there is no sound when the animate_fx_explosion-bridge is triggered. Any ideas as to how to get this sound to ...
by Unspecified
Wed Oct 23, 2002 8:14 pm
Forum: Scripting
Topic: Speed of moving vehicles
Replies: 1
Views: 512

Speed of moving vehicles

So I've got the actual moving of vehicles down and working nicely...

...but does anyone know how to control the actual speed of the vehicle?
by Unspecified
Mon Sep 16, 2002 4:13 pm
Forum: Scripting
Topic: Possible to have both teams planting bombs?
Replies: 2
Views: 559

Possible to have both teams planting bombs?

Anyone know if it's possible to have an objective map in which both teams (axis and allies) have to destroy targets?

I know this would require setting up something in the level script, but all of my experiments so far have fallen flat.

Any ideas?
by Unspecified
Thu Jul 11, 2002 5:20 am
Forum: Scripting
Topic: Trouble with bomb damage and radius
Replies: 1
Views: 554

Trouble with bomb damage and radius

Has anyone successfully been able to alter the bomb damage and radius settings in their maps?

I have set up exploders and objectives based on the tutorials here at MOH Design and everything is working just dandy....except I can't seem to change the damage and radius settings.

I'm referring to ...
by Unspecified
Wed Jul 10, 2002 7:43 pm
Forum: Mapping
Topic: Angles of script objects
Replies: 1
Views: 490

Angles of script objects

Hey all...

I'm having some trouble getting different angles to work when placing script objects.

No matter what angle I give the entity in the editor, after compiling and loading the map in game the entity always faces the 0 (360) angle.

Any ideas?
by Unspecified
Wed Jul 10, 2002 6:07 am
Forum: Mapping
Topic: Can't load TIK files in editor
Replies: 1
Views: 525

Can't load TIK files in editor

I am attempting to create scripted objects, but I am having trouble loading the models into the editor.

I'm currently getting this error:

Tiki:Load File Couldn't load models/c:/programfiles/eagames/mohaa/main/models/vehicles/tigertank.tik

I have extracted the pak0 file into my mohaa/main folder ...