Search found 11 matches

by Jagdtiger
Sun Jun 22, 2003 12:07 am
Forum: Scripting
Topic: Tutorial: Scripting ( all of it )
Replies: 32
Views: 13732

Good jod on the tutorial! :wink: However, you might want to include an "example script" and show where each part of your tutorial fits into it, for people like me who are clueless :? when it come to scripting. Lastly, a list of all the exec global commands and what they do would be most helpful ...
by Jagdtiger
Fri Jun 20, 2003 9:24 pm
Forum: Mapping
Topic: spotlights
Replies: 2
Views: 142

I have the same problem with the MG gunner :? , however I figured out the spotlight. Right click and place an Equipment>Searchlight On in your map. Position it on the Searchlight Base. Then, bring up the properties window (the "I" key) under targetname put spotlight, and under target put spotpath1_1 ...
by Jagdtiger
Fri Jun 20, 2003 9:14 pm
Forum: Mapping
Topic: This lamps... Where can i get them?
Replies: 13
Views: 285

Right click in XY veiw>static>lamps :wink:
by Jagdtiger
Fri Jun 20, 2003 7:55 pm
Forum: Mapping
Topic: Spearhead/Radiant(?) problems
Replies: 2
Views: 129

I did that and tried to load t1l1 (Spearhead). Here's what I got:

(These lines were repeated over and over and over)

"SkeletorCacheFileCallback: Could not open binary file 'newanim/models/fx/fx_miniaa_model.skc' or 'models/fx/fx_miniaa_model.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/fx/fx ...
by Jagdtiger
Fri Jun 20, 2003 7:20 pm
Forum: Mapping
Topic: Spearhead/Radiant(?) problems
Replies: 2
Views: 129

Spearhead/Radiant(?) problems

I have been making a map with MOHRadiant for MOHAA. Last night, I re-istalled Spearhead. I also installed the Spearhead SDK. Here is the problem:

1. I tried to play a singleplayer mission (i.e. t1l1), when the loading screen was about halfway finished it blitzed out and went back to the main menu ...
by Jagdtiger
Fri Jun 20, 2003 2:27 am
Forum: Mapping
Topic: LOD Terrain-Hills
Replies: 3
Views: 174

Thanks :)
by Jagdtiger
Thu Jun 19, 2003 9:55 pm
Forum: Mapping
Topic: LOD Terrain-Hills
Replies: 3
Views: 174

LOD Terrain-Hills

Is there a way to make smooth hills using LOD? All I can get are sharp points from using the Vertex Editor.
by Jagdtiger
Wed Jun 18, 2003 7:17 pm
Forum: Scripting
Topic: AI and sound
Replies: 4
Views: 157

AI and sound

I'm having some problems w/ a map I'm making.

AI: Allies: All they do is look around and stare at the wall texture :?

Enemies: Always turn to face me, and only cause damage if I am
close enough to breathe down their throats.

Neither Ally nor Enemy will shoot or move :(

Sound: I have ...
by Jagdtiger
Tue Jun 17, 2003 4:12 am
Forum: Mapping
Topic: Cyllinders/Spindles
Replies: 4
Views: 148

Thanks :D
by Jagdtiger
Tue Jun 17, 2003 3:54 am
Forum: Mapping
Topic: Cyllinders/Spindles
Replies: 4
Views: 148

Cyllinders/Spindles

As I mentioned in a previous post, I am fairly new at this so I need some help. I have just built a staircase. What I need to know is how to make cyllinders (these will be my spindles when I add the railing). Is there a tool for this in MOHRadiant? Or is it possible? Or should I just not have a ...
by Jagdtiger
Sat Jun 14, 2003 5:23 pm
Forum: Mapping
Topic: Secret door-PLEASE HELP!
Replies: 4
Views: 193

Secret door-PLEASE HELP!

I am fairly new at this, so I need some help. I have been through all the basic tutorials, also including the one about doors. I am trying to make a (sliding) secret door (a.k.a. a door that blends in perfectly with the wall). The problem is, when I set the door to move right, it does, but the ...