The numbers displayed on the grid are wrong, not the grid itself. As for the screwy descriptions, here is an example:
"Caulk" texture = "\dvml^"
"origin" = "\psjhjo^"
Bizzare!!
Search found 16 matches
- Sat Apr 05, 2003 8:34 pm
- Forum: Mapping
- Topic: Help!! I forgot......
- Replies: 3
- Views: 133
- Sat Apr 05, 2003 7:53 pm
- Forum: Mapping
- Topic: Help!! I forgot......
- Replies: 3
- Views: 133
Help!! I forgot......
I decided to get back into MOHRad, but I have two nagging problems:
1) My grid runs from 1, 75, 239... ect. How do I get it back to 64 unit increments?
2) My textures, entities and models seem to be tagged in a foriegn language. Where the hell did that come from? I would like those to be in ...
1) My grid runs from 1, 75, 239... ect. How do I get it back to 64 unit increments?
2) My textures, entities and models seem to be tagged in a foriegn language. Where the hell did that come from? I would like those to be in ...
- Mon Oct 14, 2002 8:56 pm
- Forum: Mapping
- Topic: poor frame rate and missing pic in loading screen
- Replies: 5
- Views: 292
- Mon Oct 14, 2002 7:58 pm
- Forum: Mapping
- Topic: poor frame rate and missing pic in loading screen
- Replies: 5
- Views: 292
D/Ling the map now. Looking at the overhead shot on your site, I have an idea of where your problems are. Long, straight streets with accesible bulidings are a rendering nightmare for the Quake III engine. If you have windows in those bulidings, the engine is looking through them and rendering what ...
- Mon Oct 14, 2002 6:37 pm
- Forum: Mapping
- Topic: Dumb question (Lighting keyword)
- Replies: 2
- Views: 194
- Mon Oct 14, 2002 4:23 pm
- Forum: Mapping
- Topic: Dumb question (Lighting keyword)
- Replies: 2
- Views: 194
Dumb question (Lighting keyword)
Stupid question time. What's the entity keyword that controls the brightness (intensity) of a light entity? I can't remember!!!
(Yes, I did do a search. Here and three other sites!)
What happened to the enitity keyword list you guys used to have??
(Yes, I did do a search. Here and three other sites!)
What happened to the enitity keyword list you guys used to have??
- Mon Oct 14, 2002 4:12 pm
- Forum: Mapping
- Topic: detail or not detail
- Replies: 2
- Views: 204
Okay, this is a judgement call. You need structural brushes in you map for VIS blocking. If you make everything detail, the Q3 engine will be able to see your whole map. That is not a good thing!!!
Here is an example:
Build a room. Leave the six sides sturctural. Put some columns in it. These you ...
Here is an example:
Build a room. Leave the six sides sturctural. Put some columns in it. These you ...
- Thu Aug 08, 2002 5:42 am
- Forum: General Discussion
- Topic: New Site Design
- Replies: 2
- Views: 527
New Site Design
Nce job on the site makeover!!! Really jumps out at you!!
- Wed Aug 07, 2002 10:07 pm
- Forum: Mapping
- Topic: LOD terrain
- Replies: 4
- Views: 606
- Wed Aug 07, 2002 4:46 am
- Forum: Mapping
- Topic: LOD terrain
- Replies: 4
- Views: 606
- Tue Aug 06, 2002 10:58 pm
- Forum: Mapping
- Topic: Close to giving up trying to map with MOHradiant/Easygen
- Replies: 7
- Views: 768
I gave up on EasyGen. The results were too "hit or miss." Besides, All those little triangles making up the terrain send your VIS data size to the moon.
I did a little experiment. I made a bridge crossing a small ravine. In Map A, I made the walls out of brush triangles. VIS data size: ~275000. In ...
I did a little experiment. I made a bridge crossing a small ravine. In Map A, I made the walls out of brush triangles. VIS data size: ~275000. In ...
- Fri Jul 19, 2002 9:45 pm
- Forum: Mapping
- Topic: Hills and Mountains
- Replies: 6
- Views: 778
You can do some pretty cool things with Gensurf. It is a Quake 3 plugin that works with MOHRad. Get It here:
http://tarot.telefragged.com/gensurf/
http://tarot.telefragged.com/gensurf/
- Wed Jul 17, 2002 12:19 pm
- Forum: Mapping
- Topic: "Urban Sprawl" is now availible!!
- Replies: 0
- Views: 448
"Urban Sprawl" is now availible!!
My map "Urban Sprawl" is now availible at File Planet.
http://www.fileplanet.com/section.aspx?s=32878
Feel free to PM me with feedback.
Enjoy!
http://www.fileplanet.com/section.aspx?s=32878
Feel free to PM me with feedback.
Enjoy!
- Mon Jul 15, 2002 9:56 pm
- Forum: Mapping
- Topic: New map pics
- Replies: 1
- Views: 559