Search found 23 matches

by w0lv3
Mon Oct 13, 2003 5:10 am
Forum: Scripting
Topic: Siegfried Forest
Replies: 26
Views: 928

how f'ing dodgey is that! im not even sure what the hell he is actually selling :shock:


edit: hmmmm.... it looks like he is selling expansion packs not individual maps... :?
by w0lv3
Mon Oct 13, 2003 3:49 am
Forum: Scripting
Topic: client activating a script
Replies: 1
Views: 149

client activating a script

how can i make it so when the client presses the jump button it activates a script? so when they jump their gravity goes to -1 for a sec... making it possible to fly if they keep pressing jump :)
by w0lv3
Sun Oct 12, 2003 8:47 pm
Forum: Scripting
Topic: triggers
Replies: 10
Views: 338

thats weird, this works:

Code: Select all

local.trigger setthread "fire_flak88"
and this doesnt work:

Code: Select all

local.trigger = spawn trigger_use "setthread" "fire_flak88"
... they should do the same thing :?
by w0lv3
Sun Oct 12, 2003 7:59 pm
Forum: Scripting
Topic: triggers
Replies: 10
Views: 338

setthread

"setthread" "fire_flak88"
fire_flak88:
// Stuff to happen
end


....it doesnt work :x
this is what i could get to work, tell me if theres a better method:


local.trigger targetname flak88
thread fire_flak88

fire_flak88:
$flak88 waittil trigger
//stuff to happen
thread fire_flak88
end
by w0lv3
Sun Oct 12, 2003 2:12 pm
Forum: Scripting
Topic: triggers
Replies: 10
Views: 338

yes that helped thanks :D
by w0lv3
Sun Oct 12, 2003 1:37 pm
Forum: Scripting
Topic: triggers
Replies: 10
Views: 338

i meant without using mohradiant.... i got this much now:

local.trig = spawn trigger_use
local.trig.origin = ( x x x )
local.trig setsize ( 0 0 0 ) ( x1 y1 z1 ) ( x2 y2 z2 )

would that work? im too tired to even open mohaa right now :S

im confused about setsize though... why does there have to be ...
by w0lv3
Sun Oct 12, 2003 11:33 am
Forum: Scripting
Topic: triggers
Replies: 10
Views: 338

triggers

how do i set a trigger to be in a 3d box or a square area? theres nothing in g_allclasses about the area of a trigger... or is there? :?
and is it trigger_use that makes it so the player has to press the use button to trigger it? because i couldnt get it to work.... and without setting the area of ...
by w0lv3
Thu Jul 24, 2003 8:34 am
Forum: Mapping
Topic: noob questions
Replies: 9
Views: 354

yeah its just anoying seeing the brush there and i try to click on it but it selects the wall thats in front :x i suppose using the 3d view will be alot easier especialy when my maps become bigger. and for the autosave i didnt put a map name in the directory so thats why it didnt work
by w0lv3
Wed Jul 23, 2003 9:30 pm
Forum: Mapping
Topic: noob questions
Replies: 9
Views: 354

no point starting another thread.... how do i select a brush thats behind another brush? so far i have just been moving the brush in front to get to the one behind :?
by w0lv3
Sun Jul 20, 2003 10:49 am
Forum: Mapping
Topic: noob questions
Replies: 9
Views: 354

THANKS!!!!!!!!!!!!!!!! :D :D :D
by w0lv3
Sun Jul 20, 2003 10:04 am
Forum: Mapping
Topic: noob questions
Replies: 9
Views: 354

noob questions

i've only just started mapping and allready im lost :shock:
in MoH Radiant i have created 6 brushes (i think thats what they're called) to make a room. I cant figure out how to select a brush and change it or delete it. And something else thats really bugging me is a message that keps popping up ...
by w0lv3
Sun Jul 20, 2003 3:26 am
Forum: Scripting
Topic: how do i disable spawn points?...
Replies: 6
Views: 246

i heard somewhere that you can put an object over a spawn point to disable it.. would that work or would they just spawn into the object? and if i created a new spawn point and put an object over all the existing ones would that force them to spawn into the new one every time?
by w0lv3
Fri Jul 18, 2003 1:33 pm
Forum: Scripting
Topic: how do i disable spawn points?...
Replies: 6
Views: 246

:roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll:

yes obviously that post has the subject enabling/disabling spawn points but really has nothing to do with what i want. i did try the search too thats why i have posted... i only post when i cant find something i want. or if i can give ...
by w0lv3
Thu Jul 17, 2003 7:51 am
Forum: Scripting
Topic: Tutorial: Scripting ( all of it )
Replies: 32
Views: 13732

no i want to quit school and script professionaly :lol:
by w0lv3
Thu Jul 17, 2003 7:46 am
Forum: Scripting
Topic: how do i disable spawn points?...
Replies: 6
Views: 246

how do i disable spawn points?...

in stock maps... and from what i have read its impossible to spawn spawn points :cry: