Search found 10 matches

by Gort
Wed Jul 02, 2003 2:28 pm
Forum: Mapping
Topic: Unrealty? Who's Heard of It?
Replies: 2
Views: 118

Wow - they're still around; here's the web address:

http://www.unrealty.net/

Poke about and you'll see what I mean. I would gather that the same format could done using MOHAA / Q3 technology. Think about how cool it would be to walk the 105mm placements of Brecourt Manor.

A relative note:
I have ...
by Gort
Wed Jul 02, 2003 1:38 pm
Forum: Mapping
Topic: Unrealty? Who's Heard of It?
Replies: 2
Views: 118

Unrealty? Who's Heard of It?

Some of you may be familiar with Unrealty; for those of that are not, Unrealty was a stand alone application that utilized the Unreal engine to create navigable clientside maps; these maps could be anything - a proposed building (useful for architects) that lets the client do walkthroughs, model ...
by Gort
Wed Jul 02, 2003 1:20 pm
Forum: Mapping
Topic: No Sound for Player Entity
Replies: 3
Views: 146

Thanks guys - and thanks for not using the leather belt!
:P

I'll give it a whirl this evening.
by Gort
Wed Jul 02, 2003 2:22 am
Forum: Mapping
Topic: No Sound for Player Entity
Replies: 3
Views: 146

No Sound for Player Entity

uh oh...the greenhorn posts again:

OK - so I've been tooling...building...playing around and getting familiar with Mohaa Radiant. So far so good but my player and weapon (deathmatch) don't make any sound. Somebody spank me, please.
by Gort
Tue Jul 01, 2003 2:24 am
Forum: Public Releases
Topic: Im getting there, slowly...
Replies: 10
Views: 470

wow - that looks great!
by Gort
Tue Jul 01, 2003 12:58 am
Forum: Mapping
Topic: I like trees, do you like trees? well?!?!? DO YOU!?!?
Replies: 7
Views: 235

WHOA

Keep in mind I come from the Worldcraft camp and am new to Radiant. Good gravy - what a tutorial - amazing! I rise to the challenge.

Thanks for posting!
by Gort
Mon Jun 30, 2003 7:13 pm
Forum: Mapping
Topic: I like trees, do you like trees? well?!?!? DO YOU!?!?
Replies: 7
Views: 235

Sorry to dig this up again, but concerning Alcoholic's treeline inquiry:
I cant do the tut at mansteins
What tutorials? Where would those be? I'm really wanting to get these trees down. Thanks!
by Gort
Fri Jun 27, 2003 8:35 pm
Forum: General Discussion
Topic: How did you guys start mapping?
Replies: 33
Views: 1070

It all started about 5 years ago with this really cool level editor called Worldcraft. I found a lot of pleasure out of creating my own maps for Quake...then Quake II...then Half Life. After a while (and a couple of dozen funky levels) I just sort of dropped out of it.

Now I'm back...and hoping to ...
by Gort
Fri Jun 27, 2003 6:28 pm
Forum: Mapping
Topic: Question from a New Member: MOHAARadiant
Replies: 3
Views: 110

DOH!!

I believe you are all very, very correct. I do recall now that .pk3 needs to be moved. I took for granted the general config setup without regard. I remember reading about the file move; let me review the setup when I get home (thanks god it's Friday).

Thanks again!!

-tom
by Gort
Fri Jun 27, 2003 6:06 pm
Forum: Mapping
Topic: Question from a New Member: MOHAARadiant
Replies: 3
Views: 110

Question from a New Member: MOHAARadiant

Hi all:

First let me say that I am new, as this is my first post. Second let me prefeace my question by saying that I did search the Forum for an answer, but the returns were massive from the queries. Most of my experience in mapping comes from the old Worldcraft days (Quake, Q2 and HL), so bear ...